City Survivor - Final Vote! (Read the Question before voting!!!!)

Choose your FAVORITE of the Two Cities

  • Freeport

    Votes: 89 34.2%
  • Sigil

    Votes: 171 65.8%

  • Poll closed .

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Voted Sigil.

Freeport may have Pirates.

But Sigil has the potential for not only Pirates but also Ninjas, Monkeys and Lasers and Pirate Ninja Monkeys with Lasers. No contest :)
 

I personally wonder how many people screwed up their vote due to the change in format. I have my doubts about the validity of this one.

buzzard
 

I wouldn't worry too much about votes screwed up because of the format change. After all, there have probably been mistakes on both sides--the Sigil supporters who accidentally voted for Freeport are probably just less vocal about it because their city is still winning. Regardless of the number of votes, though, I think it's pretty clear Sigil is still the winner here...it is, after all, nearly doubling Freeport.

Oh, and, go Sigil! :D
 

buzzard said:
I personally wonder how many people screwed up their vote due to the change in format. I have my doubts about the validity of this one.

buzzard

Not enough to make a change in the final decision. Sigil is so far ahead that it would need to be 40 Freeport fans clicking the wrong button, and not a single Sigil fan.

If people vote by mistake for Sigil, then people vote by mistake for Freeport, unless the theory goes that only Freeporters didn't read the question properly. ;)

Some people voted wrong. Happens in every Survivor final. Will they never learn? :lol:

/M
 

buzzard said:
I personally wonder how many people screwed up their vote due to the change in format. I have my doubts about the validity of this one.

buzzard

Survival pools are basically about what you dislike less. I would say that the result was Sigil, Greyhawk, and Freeport were the more bearable cities among ENWorlders (Greyhawk and Sigil votes were technically a tie). The last vote is about favoritism, and thus there is no reason why its results should be consistent with the previous turns.
 

crazy_cat said:
Voted Sigil.

Freeport may have Pirates.

But Sigil has the potential for not only Pirates but also Ninjas, Monkeys and Lasers and Pirate Ninja Monkeys with Lasers. No contest :)

You see, that is why Sigil is a turn-off for me. It just seems like a mishmash of out-of-control craziness to me. If I wanted that craziness I'd play a different game.
 

I voted for Freeport, only because it's not a vote for Sigil.

The thing about Sigil, & Planescape overall, is that is sorta dilutes the wonder of the Outer Planes. Granted, the more detail about the outer planes is nice, but with Planescape, the Outer Planes felt less like the afterlife & more like just another adventuring milieu.

Now, I know there's some mythical/legendary precendent for adventures in the realms of the afterlife (Greek heroes venturing into the Underworld, etc.). Planescape didn't have that feel for me--it felt just like any other D&D setting, with PCs going to & fro from different locations to complete whatever objective.

Now, I think if Planescape was a whole new setting, completely seperate from the cosmologies of existing campaign settings, I wouldn't have minded it as much.
 

Vyvyan Basterd said:
OK, you caught me. I don't really care if they snubbed EGG or not. The decision to leave GH unsupported seemed like the same old snub, that anything created by the progenitor of the game was not worth supporting.

It's not a snub.

It's just that the people who like Greyhawk the most are those who were around when it was first in print. And the number of these gamers is unlikely to grow. To attract new, younger gamers you have to write settings that they will like. Tastes change over time, after all.

The Forgotten Realms were continually supported until the end of the TSR era, and they are supported still because they have a huge fan base. But how many young gamers today - those who entered the hobby in the 1990s or 2000s - really remember anything about Greyhawk at all? Not many, I'd say. And if Greyhawk was re-released today, what would it make stand out among the dozens of fantasy settings already out there?

Publishing decisions aren't always about snubbing someone. WotC can't afford something like that. Instead, they looked at the numbers, and they didn't look good for Greyhawk.


Let's face it: People who in play the same setting for 20 years won't bring any profit margins. And since WotC - unlike most gaming companies - actually employs full-time employees who work for them for a living, they had to take this into account.
 
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