evilbob
Explorer
So, this means you can use any axe/hammer/pick, but even if it is versatile you cannot use it two-handed for the extra +1 damage - is that how others read this? So, you could use a warhammer but there's no +1 for using two hands (or more specifically, if you use it with two hands you get +1 damage but cannot use a rogue power with it).MP said:You can use any rogue power that requires a light blade while wielding an axe, a hammer, or a pick with one hand. You reduce Sneak Attack damage by one die when wielding one of these other weapons.
Also, I interpret the second sentence to mean, for example, if you normally roll 2d6 for sneak attack, you roll 1d6 instead (or 1d8 instead of 2d8). Is that right? It seems like it could also mean "2d4" instead of "2d6," but I think they would have used the words "die type" in that case.
If these things are true: why in the world would a dwarf sack 4.5 avg damage (for losing 1d8 from your sneak attack with backstabber) on sneak attacks to take this feat and gain +2 average damage and -1 to hit on normal attacks (warhammer vs. short sword)? The only way this even comes close is if you use Dwarven Weapon Training and grab the craziest thing out of the AV you can qualify for, which gains you another +3 avg. damage (+2 feat bonus to damage, +1 more avg. damage from waraxe). So you sack 4.5 damage on CA attacks for +5 damage and -1 to hit on all attacks for the cost of two feats (and a whole different set of magical enhancements)? That seems a bit rough... And that's even with extra min/maxing. Is there something else I'm missing?