Agamon
Adventurer
Stalker0 said:It means exactly this, they don't want people to have less fun because they have to fill necessary roles.
Current dnd needs a healer. But for most people playing a healer is boring. I'm a cleric with all of these cool spells, and they go to waste because I have to heal.
Playing a tank is boring for some people. I just mark off damage on my sheet. Its not the thrill of doing massive damage with a big weapon.
What they will likely do is make it where healing no longer consumes magical energy used for other things. The cleric can heal and still kick ass.
For the tank, they may include offensive options within the defense. The iron heroes armiger is a good example of this, the more you hit him the cooler he gets.
I see it the exact opposite way. To paraphrase a quote from a WotC dude (can't remember which one) "Each PC will fill a niche like players on sports team." That means each class will specialize in what it does best and won't step on the toes of the other classes.
Clerics will heal. Wizards will blast. Fighters will tank.