Jester David
Hero
The correct answer to the OP's question is "YES! ... Sometimes"
The Strength of 3e
Every splatbook became a DM resources. That, no matter the broken combinations and synergies a clever party could manage, the DM had a counter.
It was also very space efficient. Rather than a dozen orcs, each taking half or a third of a page, there was one orc entry that could be customized.
The Strength of 4e
Monsters were quicker. You had a couple orcs at your fingertips. You didn't need to customize if you didn't want to. You could run a multi-orc encounter straight from the book.
Neither way was perfect. 3e made it long and slow to build an orc encounter with lots of customization and math. 4e added unique snowflake orc on top of unique snowflake orc. There's no way you need 88 different types of orc (let alone 6 types of roper, 4 purple worms,
* We need 3-4 orcs in the MM tops. 1 very basic an a couple leaders.
* We then need very, very simple templates (ala 4e monster themes or 5e specialities) to add generic flavour onto humanoid monsters. A "berserker" is the same be it a dwarf or a human or an orc. We just need to add "berserker".
* We need simple rules to add class options onto monsters. This should work better than the horrible 4e templates (elites? no thank you.)
The best of all worlds.
The Strength of 3e
Every splatbook became a DM resources. That, no matter the broken combinations and synergies a clever party could manage, the DM had a counter.
It was also very space efficient. Rather than a dozen orcs, each taking half or a third of a page, there was one orc entry that could be customized.
The Strength of 4e
Monsters were quicker. You had a couple orcs at your fingertips. You didn't need to customize if you didn't want to. You could run a multi-orc encounter straight from the book.
Neither way was perfect. 3e made it long and slow to build an orc encounter with lots of customization and math. 4e added unique snowflake orc on top of unique snowflake orc. There's no way you need 88 different types of orc (let alone 6 types of roper, 4 purple worms,
* We need 3-4 orcs in the MM tops. 1 very basic an a couple leaders.
* We then need very, very simple templates (ala 4e monster themes or 5e specialities) to add generic flavour onto humanoid monsters. A "berserker" is the same be it a dwarf or a human or an orc. We just need to add "berserker".
* We need simple rules to add class options onto monsters. This should work better than the horrible 4e templates (elites? no thank you.)
The best of all worlds.