Eccles
Ragged idiot in a trilby.
Miles' Journal - Part Nine
-----------------
Nightal 27th to 29th - Well despite my earlier comment about this road always getting dangerous again every time we clear it of such, we have thus far had an uneventful trip heading south towards Clearwater. The weather is wet and unspeakably foul, my hatred for winter endures still.
Nightal 30th - We continued our trudge through the snow and ice on the ground, until around midday when Pharaxes suddenly looked up to the east, and then hurriedly uttered some arcane words and vanished from sight (no doubt turning invisible). Scant seconds later we were beset by a group of the dragonkin (of which I slew one not long back0. However, one of the four that attacked us was able to breathe fire. While I nimbly avoided the torrent of flames that the creature belched forth upon us, my companions were not so fortunate, and Rand was felled almost instantly, denying us his usual awesome support. Luckily we have a priest to aid us now, and while the rest of us battled these flying creatures, Yvgeny restored Rand who promptly blasted the dragonkin from the skies. To his credit Pharaxes did eventually help out a little, though a warning would have been far more useful, as I bluntly reminded him. None of the dragonkin survived, we looted what we could from their bodies and headed on our way.
We slowed our travel a little, and while the day got more miserable still with this foul winter weather, nothing else tried to injure us apart from a small stone that made its way into my left boot and irritated me until we made camp.
Hammer 1st (1373 DR) - The first day of a new year, and rather than celebrating in a nice warm tavern (or a nice warm woman), I'm trudging through snow and mud on a mission to free a dirty little town from vampires. There are times when being me stinks!
Our campsite was observed tonight by some shadowy figure but we paid it little heed and it did nothing beyond watch. Rand set off early to go and scout out Clearwater using his magic to stay invisible and move quickly, he was certain he would avoid detection from the townsfolk (as the vampires themselves should be torpid during the daytime). He took Bisley (his owl familiar) with him also, to aloow him to scout from the air as well. By lunchtime he had not returned, though we had moved our campsite, trusting to Rand's good tracking skills to find us again. A couple hours later bisley, screeching like a banshee arrived at our new campsite and we followed him back to what looked like Rand's bloodied corpse. Our sorceror still clung tenaciously to life though, and Yvgeny was able to return him to consciousness. It turned out a dragonkin caught him, but left him just barely alive, though it stole away his magical crossbow (which he almost never used anyway).
Our campsite was again observed tonight, and then I was under fire, taking two crossbow bolts in my back in quick succession, and then another in my left leg. Stedd chased away my would-be assassin, who fled towards Clearwater.
Hammer 2nd - After listening to Rand's report on the state of the village and studying the crude map he drew in the dirt (plus the recollections of those of us who have been to Clearwater before), we decided on a course of action. Every day a forage cart was sent out of the village gates to fetch hay and straw for the villages livestock from a barn some distancxe from the walls. We decided upon ambushing the cart inside the barn, and driving it back ourselves, me using my change self spell to take on the role of the driver, the rest hiding in the back of the cart and Rand and Pharaxes following it on foot invisible. We were going to attack the village in early morning, so as to have the benefit of sunlight, and thus greatly reduce the vampires mobility.
Things went extremely well, and for once exactly as planned, we easily overcame the old man on the cart, and left him tied up in the barn, taking the cart and heading back towards the village. Passing through the gates, we waited until they were shut behind us before Rand blasted them to shards with a lightning bolt so as to ensure that we would have a viable escape route if it came to that. We then had to battle through a mob of dominated villagers to get to Alliandre's (Rand's mentors) house, where Rand knew there to be at least two coffins (having seen them there when he appeared back in that house returning from the savage plane we journeyed to). While the others pulled their punches and controlled their blows, limiting their effectiveness in the fight, I resolved not to do so and attacked the villagers as though they were any other foe. My duty is to rid Daggerdale of threats, vampirically controlled peasants qualify in my book. As I hacked my way through the mob, Yvgeny did his level best to ensure that none I felled succumbed to their wounds. The mob then pulled back to Alliandre's house (and as we could see elsewhere in the village, several other buildings, though mainly the Inn). We battled our way through them and to the two vampires they were shielding, eventually defeating the vile creatures, though Stedd was drained at least twice in the process, looking quite pale from the experience by the time we were done. We dragged their coffins out into the sunlit street and hacked them to splinters, denying the vampires a place to recover and thus sending them to their eternal rest.
Next up was the Inn, an altogether tougher prospect as fully half the village was packed within, all determined to stop us reaching any vampires that might be inside. Not only were there the peasants to conted with but Wights too, the vampire commanding the villagers to sacrifice themselves to the wights, to create more undead soldiers to fight us. At this point Slayer granted me an ability I did not know he had, and I found myself able to jump to great height, using this to smash in through a window on the upper floor of the Inn, launching a second front along with Stedd (whose ring allows him to do the same thing). We soundly defeated the wights, Yvgeny turning them to prevent them making more of themselves after only a couple villagers had been afflicted, and Khondar hacking the vile things to pieces in his usual gory way of fighting. Again, there was the mob of villagers in thrall to deal with and gain I refused to hamper myself, dropping many, several of which Yvgeny was not able to save. I regret their deaths, but I term them acceptable losses.
I led the way down into the Inn's cellar as having searched the ground and upper floor, we had yet to find any vampires. Khondar followed me down the steps, Slayer lighting the way. A vampire then dropped down off the ceiling (which I had forgotten to check), charming my dull-witted dwarven companion into protecting him. We quickly dealt with the vampire though. and then hacked up the barrel he was using as a coffin, and I beheaded him to finish him off forever, then taking the head and tossing it outside into the street where it was consumed in flames.
We assaulted the Van Cei manor then, battling darkness and web spells just to get in, plus the vampire lord, his ghostly wife (in Alliandre's body) and a pack of wolves he summoned from the nearby forests who got into the village via the gaping hole Rand had blasted in the gate as our escape route. The fight was vicious and spread over much of the great house. Rand drove the ghost from Alliandre's body, but slew his mentor in the process, still Yvgeny was on hand to hurriedly save her baby from its mothers fate. Furious then, Rand tore into the vampire lord (whom Khondar had been battling for some time, and steadily losing too), blasting great holes through the building with his spells to bring the daylight inside, finally vanquiching him in the dining hall. I proceeded through the building, hunting coffins, decapitating any corpses I came across to prevent them being used against us as undead minions. I was again briefly possessed by the ghost as I tried to enter the cellar, but the others easily knocked me unconscious, and then dealt with her soon after (I know not how, I was out for the count, I came round and was told they had finished off the ghost, I was happy to leave it at that). We dragged anything that could possibly be a coffin out into the sunlight, smashing them to splinters to make sure that these foes would never return to bedevil us again.
We then had to hurriedly clear the area as a bizarre flying contraption crashed out of the sky (apparently shot down by one of the spells Rand unleashed to open up holes in the manor that has hit it as it was flying over) and smacked stright into the Van Cei manor, levelling it. the pilot of this craft floated to the ground by means of some enchantment, and introduced himself as Halbrinn, a gnome who holds the job of Daggerdale's Cartographer.
With Clearwater's population freed from mind thrall to the vampire lord, they were keen to aid us in finishing our sweep of the village, giving us what information they had as to the whereabouts of the rest of the vampires, who we learned included Mayor Butterstone and the Sheriff. We proceeded to search the houses, starting with the smithy where we easily dealt with the elder Rudenheim, who had been turned into a wight. We sent his spirit to the Morndinsamman to pass judgement on his deeds in this life. It took us the rest of the day but we did it, finally finishing off the Mayor in Jake Morgans old house (the old man had become a wight, albeit a feeble one). The loss of the sheriff troubles me, as I've worked with them before, good men all of them. the loss of Mayor Butterstone on the other hand gives me some small hope that Clearwater might have capable leadership from now on. Indeed the townsfolk seem to want Rand to take up the post. With the vampires defeated, and Clearwater free of its nightmare, we celebrated the night away.
-----------------
Nightal 27th to 29th - Well despite my earlier comment about this road always getting dangerous again every time we clear it of such, we have thus far had an uneventful trip heading south towards Clearwater. The weather is wet and unspeakably foul, my hatred for winter endures still.
Nightal 30th - We continued our trudge through the snow and ice on the ground, until around midday when Pharaxes suddenly looked up to the east, and then hurriedly uttered some arcane words and vanished from sight (no doubt turning invisible). Scant seconds later we were beset by a group of the dragonkin (of which I slew one not long back0. However, one of the four that attacked us was able to breathe fire. While I nimbly avoided the torrent of flames that the creature belched forth upon us, my companions were not so fortunate, and Rand was felled almost instantly, denying us his usual awesome support. Luckily we have a priest to aid us now, and while the rest of us battled these flying creatures, Yvgeny restored Rand who promptly blasted the dragonkin from the skies. To his credit Pharaxes did eventually help out a little, though a warning would have been far more useful, as I bluntly reminded him. None of the dragonkin survived, we looted what we could from their bodies and headed on our way.
We slowed our travel a little, and while the day got more miserable still with this foul winter weather, nothing else tried to injure us apart from a small stone that made its way into my left boot and irritated me until we made camp.
Hammer 1st (1373 DR) - The first day of a new year, and rather than celebrating in a nice warm tavern (or a nice warm woman), I'm trudging through snow and mud on a mission to free a dirty little town from vampires. There are times when being me stinks!
Our campsite was observed tonight by some shadowy figure but we paid it little heed and it did nothing beyond watch. Rand set off early to go and scout out Clearwater using his magic to stay invisible and move quickly, he was certain he would avoid detection from the townsfolk (as the vampires themselves should be torpid during the daytime). He took Bisley (his owl familiar) with him also, to aloow him to scout from the air as well. By lunchtime he had not returned, though we had moved our campsite, trusting to Rand's good tracking skills to find us again. A couple hours later bisley, screeching like a banshee arrived at our new campsite and we followed him back to what looked like Rand's bloodied corpse. Our sorceror still clung tenaciously to life though, and Yvgeny was able to return him to consciousness. It turned out a dragonkin caught him, but left him just barely alive, though it stole away his magical crossbow (which he almost never used anyway).
Our campsite was again observed tonight, and then I was under fire, taking two crossbow bolts in my back in quick succession, and then another in my left leg. Stedd chased away my would-be assassin, who fled towards Clearwater.
Hammer 2nd - After listening to Rand's report on the state of the village and studying the crude map he drew in the dirt (plus the recollections of those of us who have been to Clearwater before), we decided on a course of action. Every day a forage cart was sent out of the village gates to fetch hay and straw for the villages livestock from a barn some distancxe from the walls. We decided upon ambushing the cart inside the barn, and driving it back ourselves, me using my change self spell to take on the role of the driver, the rest hiding in the back of the cart and Rand and Pharaxes following it on foot invisible. We were going to attack the village in early morning, so as to have the benefit of sunlight, and thus greatly reduce the vampires mobility.
Things went extremely well, and for once exactly as planned, we easily overcame the old man on the cart, and left him tied up in the barn, taking the cart and heading back towards the village. Passing through the gates, we waited until they were shut behind us before Rand blasted them to shards with a lightning bolt so as to ensure that we would have a viable escape route if it came to that. We then had to battle through a mob of dominated villagers to get to Alliandre's (Rand's mentors) house, where Rand knew there to be at least two coffins (having seen them there when he appeared back in that house returning from the savage plane we journeyed to). While the others pulled their punches and controlled their blows, limiting their effectiveness in the fight, I resolved not to do so and attacked the villagers as though they were any other foe. My duty is to rid Daggerdale of threats, vampirically controlled peasants qualify in my book. As I hacked my way through the mob, Yvgeny did his level best to ensure that none I felled succumbed to their wounds. The mob then pulled back to Alliandre's house (and as we could see elsewhere in the village, several other buildings, though mainly the Inn). We battled our way through them and to the two vampires they were shielding, eventually defeating the vile creatures, though Stedd was drained at least twice in the process, looking quite pale from the experience by the time we were done. We dragged their coffins out into the sunlit street and hacked them to splinters, denying the vampires a place to recover and thus sending them to their eternal rest.
Next up was the Inn, an altogether tougher prospect as fully half the village was packed within, all determined to stop us reaching any vampires that might be inside. Not only were there the peasants to conted with but Wights too, the vampire commanding the villagers to sacrifice themselves to the wights, to create more undead soldiers to fight us. At this point Slayer granted me an ability I did not know he had, and I found myself able to jump to great height, using this to smash in through a window on the upper floor of the Inn, launching a second front along with Stedd (whose ring allows him to do the same thing). We soundly defeated the wights, Yvgeny turning them to prevent them making more of themselves after only a couple villagers had been afflicted, and Khondar hacking the vile things to pieces in his usual gory way of fighting. Again, there was the mob of villagers in thrall to deal with and gain I refused to hamper myself, dropping many, several of which Yvgeny was not able to save. I regret their deaths, but I term them acceptable losses.
I led the way down into the Inn's cellar as having searched the ground and upper floor, we had yet to find any vampires. Khondar followed me down the steps, Slayer lighting the way. A vampire then dropped down off the ceiling (which I had forgotten to check), charming my dull-witted dwarven companion into protecting him. We quickly dealt with the vampire though. and then hacked up the barrel he was using as a coffin, and I beheaded him to finish him off forever, then taking the head and tossing it outside into the street where it was consumed in flames.
We assaulted the Van Cei manor then, battling darkness and web spells just to get in, plus the vampire lord, his ghostly wife (in Alliandre's body) and a pack of wolves he summoned from the nearby forests who got into the village via the gaping hole Rand had blasted in the gate as our escape route. The fight was vicious and spread over much of the great house. Rand drove the ghost from Alliandre's body, but slew his mentor in the process, still Yvgeny was on hand to hurriedly save her baby from its mothers fate. Furious then, Rand tore into the vampire lord (whom Khondar had been battling for some time, and steadily losing too), blasting great holes through the building with his spells to bring the daylight inside, finally vanquiching him in the dining hall. I proceeded through the building, hunting coffins, decapitating any corpses I came across to prevent them being used against us as undead minions. I was again briefly possessed by the ghost as I tried to enter the cellar, but the others easily knocked me unconscious, and then dealt with her soon after (I know not how, I was out for the count, I came round and was told they had finished off the ghost, I was happy to leave it at that). We dragged anything that could possibly be a coffin out into the sunlight, smashing them to splinters to make sure that these foes would never return to bedevil us again.
We then had to hurriedly clear the area as a bizarre flying contraption crashed out of the sky (apparently shot down by one of the spells Rand unleashed to open up holes in the manor that has hit it as it was flying over) and smacked stright into the Van Cei manor, levelling it. the pilot of this craft floated to the ground by means of some enchantment, and introduced himself as Halbrinn, a gnome who holds the job of Daggerdale's Cartographer.
With Clearwater's population freed from mind thrall to the vampire lord, they were keen to aid us in finishing our sweep of the village, giving us what information they had as to the whereabouts of the rest of the vampires, who we learned included Mayor Butterstone and the Sheriff. We proceeded to search the houses, starting with the smithy where we easily dealt with the elder Rudenheim, who had been turned into a wight. We sent his spirit to the Morndinsamman to pass judgement on his deeds in this life. It took us the rest of the day but we did it, finally finishing off the Mayor in Jake Morgans old house (the old man had become a wight, albeit a feeble one). The loss of the sheriff troubles me, as I've worked with them before, good men all of them. the loss of Mayor Butterstone on the other hand gives me some small hope that Clearwater might have capable leadership from now on. Indeed the townsfolk seem to want Rand to take up the post. With the vampires defeated, and Clearwater free of its nightmare, we celebrated the night away.