I'm having a hard time getting a solid read on the concern here. There seem to be two possible effects, and I can't tell which one bothers people. Is it:
a)Characters have abilities that can damage creatures with "unhittable" defense scores?
or
b)PCs engage in apparently bizarre behavior to gain a mechanical advantage(attacking minions to damage bosses)?
If it's a, there needs to be much more discussion about Reaping Strike(fighter 1), Astral Vibrance(Angelic Avenger feature), and Blade Storm(Stormwarden feature), all of which cause damage to an enemy with no attack roll and have no resource cost when used.
If it's b, you just need to remember that being better at fighting is not the only way to beat an opponent. Pretending you're going to attack somebody else in order to get your actual target to let his guard down is an entirely valid tactic. Don't forget:
a)Characters have abilities that can damage creatures with "unhittable" defense scores?
or
b)PCs engage in apparently bizarre behavior to gain a mechanical advantage(attacking minions to damage bosses)?
If it's a, there needs to be much more discussion about Reaping Strike(fighter 1), Astral Vibrance(Angelic Avenger feature), and Blade Storm(Stormwarden feature), all of which cause damage to an enemy with no attack roll and have no resource cost when used.
If it's b, you just need to remember that being better at fighting is not the only way to beat an opponent. Pretending you're going to attack somebody else in order to get your actual target to let his guard down is an entirely valid tactic. Don't forget:
Sun Tzu said:The art of war is the art of deception.