First - Khur/Chris Sims
Thank you so much for joining this thread for some enlightening revelations. I know there is a lot of negativity toward 4E, and this thread is no exception, but I wanted to express my gratitude for what you and WotC is doing, as well as coming down into the trenches to help those of us that are interested in what you have to say. Thank you.
Second - hong
You are my favorite poster.
Third -
If you are not the protagonist in the story of your own life, something is wrong.
This is why PCs follow different rules than NPCs. The setting exists solely for the benefit of your gaming group.
If you want your NPCs to have class levels, 4E does not prevent you from dong so. If you want to have NPCs exist solely for "roleplaying" purposes, with no stats or mechanics, 4E give you the tools to do so. If you want NPCs to simply fill their role in the story centered on the PCs, you can.
In real life, you never know the "mechanics" of everyone else, and only barely of your self. Do you know what the stranger across the street, your best friend, you mother, your wife, is thinking? Do you know their memories, every aspect of their history? Do you know how they will react in any situation, know what they will say before they say it? Do you even know these things about yourself?
Real life is composed of NPCs with no stat blocks, anyway. And from a certain perspective, the universe, and all the people in it, exist solely because you, yourself, is conscious of it. Why should not a roleplaying game be different?