ruleslawyer
Registered User
I must say that I find this philosophy bizarre. I create a gaming setting for my gaming group. This isn't my novel in which my players may insert bits of their own characters' stories.GnomeWorks said:Nope. I make the world for the sake of its own existence. That the players play in it is happy coincidence.
Maybe this isn't quite what you meant, but the point is that if what you're talking about is merely the "sandbox" approach, I don't see how 4e is problematic at handling it. There are NPCs, monsters, and all sorts of other people wandering around the setting just as there are in OD&D/1e/2e/3e/whatever. If what you're talking about is "monster/NPC stat blocks need to be organized just so in order to build the world I want to make," then I'd say that a) you're SOL in any edition of pretty much any game and b) you're giving yourself a bunch of makework that doesn't serve a purpose AND may actually hinder enjoyable gameplay. But suit yourself.