Common [i]embrace the wild[/i] forms:
Porpoise: Blindsight 120', Low-light vision
Shark: Blindsense 30', Keen Scent 180'
Eagle: Spot +14, Low-light vision
Wolverine: Low-light vision, scent
[b]Moons[/b]
[b]Wolf Animal Companion[/b]
[b]Large Magical Beast[/b]
[b]Hit Dice[/b]: 4d8 + 16 (37hp)
[b]Initiative[/b]: +2
[b]Speed[/b]: 50ft
[b]AC[/b]: 17, touch 15, flatfooted 15
[b]BAB/Grapple[/b]: +3/+9
[b]Attack[/b]: Bite +9 (1d8+6)
[b]Full Attack[/b]: Bite +9 (1d8+6)
[b]Space/Reach[/b]: 10ft/10ft
[b]Special Attacks[/b]: Trip
[b]Special Qualities[/b]: Low-light vision, scent, link, share spell, evasion
[b]Saves[/b]: Fort +8, Ref +6, Will +1
[b]Abilities[/b]: Str 22, Dex 14, Con 19, Int 2, Wis 12, Cha 6
[b]Skills[/b]: Hide +3, Listen +3, Move Silently +4, Spot +3, Survival +1
[b]Feats[/b]: Track, Weapon Focus (bite), Improved Natural Armor
[b]Trip (Ex)[/b]: A wolf that hits with a bite attack can attempt to trip the opponent (+1 check modifier, +4 for large size) as a free action without making a touch attack or provoking an AOO. If the attack fails, the opponent cannot react to trip the wolf.
[b]Skills[/b]: Wolves have a +4 racial bonus to Survival checks when tracking by scent.
[b]Evasion (Ex)[/b]: Reflex save for no damage
[b]Tricks[/b]: Attack, defend, come, heel, down, track, guard, stay
[B]Name:[/B] Odo
[B]Class:[/B] Rogue 1/Cloistered Cleric 2
[B]Race:[/B] Halfling
[B]Size:[/B] Small
[B]Gender:[/B] Male
[B]Alignment:[/B] Chaotic ummmm shiny?
[B]Deity:[/B]
[B]Str:[/B] 10 +0 (4p.) [B]Level:[/B] 3 [B]XP:[/B] 3000
[B]Dex:[/B] 16 +3 (6p.) [B]BAB:[/B] +1 [B]HP:[/B] 16 (3d6+3)
[B]Con:[/B] 12 +1 (4p.) [B]Grapple:[/B] -3 [B]Luck Dice:[/B] 2d8
[B]Int:[/B] 13 +1 (5p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] --
[B]Wis:[/B] 16 +3 (10p.) [B]Init:[/B] +7 [B]Spell Save:[/B] --
[B]Cha:[/B] 14 +2 (6p.) [B]ACP:[/B] -1 [B]Spell Fail:[/B] 15%
[B]Base Armor Shld Dex Size Nat Misc Total[/B]
[B]Armor:[/B] 10 +3 +0 +3 +1 +0 +0 17
[B]Touch:[/B] 14 [B]Flatfooted:[/B] 14
[B]Base Mod Misc Total[/B]
[B]Fort:[/B] 3 +1 +1 +5
[B]Ref:[/B] 2 +3 +1 +6
[B]Will:[/B] 3 +3 +1 +7
[B]Weapon Attack Damage Critical[/B]
Short Sword +5 1d4 19-20x2
Dagger, ranged +6 1d3 19-20x2
Sling +6 1d3 20x2
[B]Languages:[/B] Common, Halfling, Elven
[B]Abilities:[/B] +2 racial bonus on listen, climb, jump and move silently, +1 racial bonus on attacks with thrown weapons and slings, +1 racial bonus on all saves, +1 morale bonus on saves against fear; sneak attack +1d6, trapfinding; lore, knowledge domain, luck domain, trickery domain.
[B]Feats:[/B] Improved Initiative, Point Blank Shot, Weapon Finesse
[B]Skill Points:[/B] 50 [B]Max Ranks:[/B] 6/3
[B]Skills Ranks Mod Misc Total[/B]
Bluff 6 +2 +8
Sense Motive 6 +3 +9
Profession: Gambler 4 +3 +7
Sleight of Hand 6 +3 +2 +11
Knowledge: Local 6 +1 +7
Gather Information 4 +2 +2 +8
Diplomacy 6 +2 +4 +12
Tumble 6 +3 +9
Spot 4 +3 +7
Heal 2 +3 +5
[B]Equipment: Cost Weight[/B]
Short Sword 10gp 1lb
Dagger 2gp .5lb
Sling 0gp -lb
Bullets (10) 1sp 2.5lb
Studded Leather 25gp 10lb
Adventurer’s Outfit -gp -lb
Backpack 2gp .5lb
Folding Table Case 5gp 2.5lb
Deck of Cards, Ivory 25gp -lb
Dice, Silvered 25gp -lb
Hammock 5gp .5lb
Spell Component Pouch 5gp 1.5lb
Hooded Lantern 7gp 1lb
Oil -5 flasks 5sp 2.5lb
Flint and Steel 1gp -lb
Whetstone 2cp .5lb
Trail Rations -4 days 2gp 1lb
Waterskin 1gp 1lb
Pony 30gp -lb
-Riding Saddle 10gp -lb
-Bit and Bridle 2gp 1lb
-Saddlebags 4gp 8lb
[B]Total Weight:[/B]XXlb [B]Money:[/B] 50gp 3sp 8cp
[B]Lgt Med Hvy Lift Push[/B]
[B]Max Weight:[/B] 25 50 75 150 750
[B]Age:[/B] 22
[B]Height:[/B] 3'1"
[B]Weight:[/B] 35lb
[B]Eyes:[/B] Light grey
[B]Hair:[/B] Dirty blond
[B]Skin:[/B] Tanned
Vendetta said:Odo looks great. Go ahead and post him in the rogue's gallery... but please remove the code for the stat block because I hate to scroll sideways(or, keep it but put in some carriage returns on the abilities so that you don't have to scroll sideways to read all of the abilities)
hehe Chaotic shinny![]()

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.