Llerith Dunsdown
Male Halfling Psion (Egoist) 4th level (XP 6,000)
NG
Small-sized, 3’2”, 29 lbs, 26 years old
Blond hair, brown eyes, very fair skin
Str 10 (+0)
Dex 14 (+2)
Con 14 (+2)
Int 16 (+3)
Wis 14 (+2)
Per 8 (-1)
Cha 12 (+1)
HP 25
AC 15 (+2 Dex, +2 Shield, +1 Size)
Speed 20ft.
Initiative +2
BAB +2
Fort +6
Ref +4
Will +7
Skills: Appraise +3 (0), Autohypnosis +9 (7), Balance +2 (0), Bluff +1 (0), Climb +2 (0), Concentration +9 (7), Craft (Woodcarving) +6 (3), Diplomacy +1 (0), Disguise +1 (0), Escape Artist +2 (0), Forgery +3 (0), Gather Information +1 (0), Heal +9 (7), Hide +2 (0), Intimidate +1 (0), Jump +2 (0), Knowledge (Psionics) +5 (2), Knowledge (Religion) +5 (2), Listen +3 (0), Move Silently +4 (0), Perform +1 (0), Psicraft +10 (7), Ride +2 (0), Search -1 (0), Sense Motive +2 (0), Spot +1 (0), Survival +2 (0), Swim +0 (0), Use Rope +2 (0)
Speaks Common, Halfling, Dwarven, Gnome and Goblin
Feats: Mind Over Body, Psionic Body, Psicrystal Affinity (Hero)
Halfling Traits: Small size, +2 on Climb, Jump, Listen and Move Silently checks, +1 on all saving throws, +2 on saving throws against fear effects, +1 to attack rolls with thrown weapons and slings.
Class Abilities: Bonus feats (1), Discipline (Psychometabolism)
Psionic Powers: (Manifester Level 4, 23 pp/day)
1st level Powers: (1pp, DC 14)
Defensive Precognition
Inertial Armour
Mind Thrust
Psionic Grease
Vigour
2nd level Powers: (3pp, DC 15)
Animal Affinity
Biofeedback
Empathic Transfer
Psionic Levitate
Equipment: Small Crystal Shortspear, 4x Small Dagger, Small Masterwork Light Crossbow, 20x Small Bolt, Small Darkwood Heavy Shield, Cognizance Crystal (1pp), 5x Potion of Cure Moderate Wounds, 5x Potion of Cure Light Wounds, Boots of Stomping, 2x Psionic Tattoo of Body Adjustment, Brain Lock Pearl, Traveller’s Outfit, Backpack, Bedroll, Belt Pouch, Soap, Waterskin, Healer’s Kit (10 uses), Masterwork Woodcarving tools, 5x Sunrod, 3x Smokestick, 3x Thunderstone, Powerstone of Psionic Tongues, Powerstone of Sense Link, Powerstone of Skate, Powerstone of Float, Powerstone of Déjà Vu, Powerstone of Call to Mind, Powerstone of Matter Agitation, Powerstone of Missive, 45pp, 8gp, 4sp
Ceyin
Diminutive Construct
HD 4; HP 13
Initiative: +2
Speed 30ft, Climb 20ft
AC 17 (+4 size, +2 Dex, +1 Natural), touch 16, flat-footed 15
BAB/Grapple: +0/-17
Attack: -
Full Attack: -
Space/Reach: 1ft/0 ft
SA: -
SQ: Construct traits, hardness 8, psicrystal granted abilities (improved evasion, personality (hero), self-propulsion, share powers, sighted, telepathic link, deliver touch powers)
Saves: Fort +1, Ref +3, Will +4
Abilities: Str 1, Dex 15, Con -, Int 7, Wis 10, Cha 10
Skills: Autohypnosis +7, Climb +14, Listen +6, Knowledge (Psionics) +0, Knowledge (Religion) +0, Move Silently +6, Psicraft +5, Search +2, Spot +6
Feats: Alertness
Alignment: NG
Description: Llerith is fairly tall for a halfling, but extremely thin and fragile in appearance. He has very pale skin and hair, making his deep brown eyes stand out and giving him an almost ethereal air. He dresses simply and practically, favouring pastel shades of blue and purple.
Background: Llerith was born in a small, sheltered community and lived much of his life completely apart from the world at large. From a young age he showed an interest in scholarship and the spiritual side of life, and so was sent to study at the local temple. He grew up under the kind protection and tutelage of the priests there, and came to be deeply concerned with doing all he could to alleviate suffering and hardship in the world. It didn't take him long to realise that he had certain abilities that worked quite differently to the divine power some of the priests could channel, but he said nothing, preferring simply to keep working in his own way and not let outside factors (as he viewed these powers) influence his cosy existence.
This was a mistake, and was to teach Llerith a harsh lesson about responsibility. The day came when he could no longer constrain his growing powers - and it came in the worst possible way. Previously his powers had seemed small and undramatic to him. If he concentrated it sometimes seemed that he could make himself feel a little healthier, or gain a kind of increased awareness of the world around him. But one day he found out that was not all he was capable of. He was being tutored by a senior priest, and was growing increasingly frustrated by his inability to grasp what he was being told. The old man rambled on and on, making no sense to Llirith at all. In expasperation Llirith instinctively reached out with his mind, seeking some kind of understanding. But the power was uncontrolled, and what he meant merely to explore he crushed. He felt himself invading the priest's mind and destroying it from within, and could do nothing to stop.
The other priests were understandably terrified and appalled by this turn of events, but after debating the matter it was agreed that they could hardly blame the innocent child for what he clearly had not meant to do. But neither could he stay. They found one who would take him in, a psionicist of some power who they hoped would be able to teach the boy to control his power. Llirith was loathe to leave, but he understood that it was necessary. He learned much from his new mentor, but did not enjoy thier time together. He was cold and distant, and utterly unsympathetic to the qualms Llirith had about using his powers after what had happened the last time.
Llirith eventually learned enough that he was no longer scared of himself, though he still felt deeply guilty for his tragic mistake and was unwilling to ever employ that particular technique again despite his teacher's insistence that it was a useful and powerful ability that he should make use of. When Llirith realised that he knew enough about the nature of his powers to control them and not pose a danger to others, he soon took his leave of his mentor and went his own way. He has wandered ever since, never settling in one place but always striving to do the best he can for those around him. Recently he has noticed that his powers seem to come less naturally than they once did and has been seeking the reason why, though so far he has found no answers.