hamishspence
Adventurer
the aforesaid Dragons Fangs: Attack: two attacks. Hit: 3(W) + Str damage. That didn't see the need to say: damage per target.
An attack power is a power, not an attack. The text is that a missed attack never damages a minion, not a missed power.I'm using the only definiton of attack which makes sense. An attack. Either an attack power, or an attack roll.
Wall of Fog doesn't do damage, does it?
So how is that relevant to minion killing? They don't die when they've been effected by an attack, they die when they take damage.
Actually, they do. p57 of the PHB says that whenever you affect a creature with a power, that creature knows exactly what you've done to it and what conditions you've imposed. So the minions would KNOW that the daggers cannot hurt them, and could gleefully move in and out of the daggers at will. Like, say, if being in the square with the daggers would also put them in cover or give them flanking.But also, using the odd minion rules to try to disprove me "but what if the minion dances around in the knives and runs in and out of the area over and over!" is not a valid argument, as minions DO NOT DO THAT.
I'm using the only definiton of attack which makes sense. An attack. Either an attack power, or an attack roll. In this case, I'm using it as power, because attack rolls do not do damage on a miss, attack powers do. It's relatively easy to read "a missed attack roll never damages a minion" as "this statement means nothing", because attack rolls don't damage minions. Sadly, I don't have my books on me again, so I can't check how the full minion description thing is worded.
Because it supports my argument is a compltely valid reason for reading it that way. It makes sense that by "attack", they mean "attack".
SadisticFishing:
One other thing of note. Mouseferatu specifically said "Hi, I helped with the making of this game. Oh, yeah, and I'm on good terms with the people who did all the big work on it. Let me tell you how it works." and then told you "The damage from the zone will kill minions. Tada." (Mouseferatu, if you're reading this, please ignore the flip manner with which I'm quoting you).
Whatever other ways you may happen to feel like spinning in your head to make the game more of a pain in the butt, or create arguments, or to make powers not work, or remove what limited advantages your players have over monsters.... Someone who WORKED ON THE GAME and KNOWS THE PEOPLE WHO DONE MADE THE DARNED THING is telling you "It works the way you think it doesn't, so say the people who really know."
You are welcome to house rule this power however you see fit. But don't (a) ignore the word of someone who actually knows something or (b) try to claim something is true to RAW (and/or RAI) when, clearly, it isn't.
Monster Manual page 282 "Minion" said:"A minion is destroyed when it takes any amount of damage. Damage from an attack or from a source that doesn’t require an attack roll (such as the paladin’s divine challenge or the fighter’s cleave) also destroys a minion."
Player's Handbook page 59 "Effect" said:"Many powers produce effects that take place regardless of whether your attack roll succeeds, and other powers have effects that occur without an attack roll being required."