Clubhouse: The Shearing Pen

Infiniti2000 said:
You said it required a move action whenever I tried to change direction.

No, I never said that. I said it required a move action whenever you tried to move again immediately after just moving.

Edit: I'm sorry if it didn't come across that way. :\
 
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Do you remember the combat where I had a dragon hover this way and that way in a single move action and after a handful of posts, it was ruled that the dragon could only hover in one direction as a move action and would need to gather momentum to go in another direction.

For example, Mel the dragon is hover at 40z and last round has gathered momentum to go up. He has Fly 150 (so 75 while hovering). Can he, in his next turn, hover up 20ft, then east 20ft then north 20ft? I was under the impression that he could only hover in a straight line.
 

I remember the combat you are talking about. You posted a few rounds in advance because your dragon was buffing, and I noticed that one of the rounds had a move action and a standard action in the same round, with no MEA for momentum in the previous round. I arbitrarily extended your buff sequence by one round to place a momentum action in between the two 'illegal' actions. I was not objecting to the direction changes.

As long as Mel moves up immediately at least 5 feet, he is free to move the other 70 feet anyway he wants. Once he has stopped moving, he now needs another momentum action to move again.
 

Random silly grin: if all goes as planned this weekend should include rolling the dice AND some chip-stacking, string-betting goodness. Hopefully I can keep up on moves here as well.

Now, to get all-in in the ToC arena...
 

Gansk said:
I remember the combat you are talking about. You posted a few rounds in advance because your dragon was buffing, and I noticed that one of the rounds had a move action and a standard action in the same round, with no MEA for momentum in the previous round. I arbitrarily extended your buff sequence by one round to place a momentum action in between the two 'illegal' actions. I was not objecting to the direction changes.
That's not the way I remember it. :p I remember taking the move action to gather momentum, but then that actual movement was to dip down into the cloud, back up again, and then over. This was Sandy looking for that pathetic LN general I think. The response was that changing directions required another move action. That's my poor recollection of it, anyway, and quite honestly I guess it doesn't matter anymore. I'm clear on it now.

Gansk said:
As long as Mel moves up immediately at least 5 feet, he is free to move the other 70 feet anyway he wants. Once he has stopped moving, he now needs another momentum action to move again.
Well, almost clear. :) Can he intersperse standard actions in the movement and not be considerd "stopping"? Or, are you considered "stopped" as soon as your hovering ends? That wouldn't make sense, but that might explain my confusion.
 

Infiniti2000 said:
Can he intersperse standard actions in the movement and not be considerd "stopping"?

Not without Flyby Attack. "Stopping" means you have completed one action involving movement (we already have ruled that you can't charge or five foot step while hovering). Once you have stopped, you need to gather momentum to move again.
 

<RANT>
I would like to begin a petition to ban Chaos Dragons, and relegate them to lord over the creatures from the Creature Catalog. Maybe it's DnD's underlying "one save or die" concept, but having had uncountable creatures done in by the renewable resource that is their breath weapon I'm just discouraged every time I see another one in an arena.

I don't mind a tough creature beating an endless stream of my critters to a pulp (see: LE getting mashed by CG) - that's just tougher creature vs. weaker CR and should be happening. But the chaos dragons - I just don't have any fun.
It's just waiting for the opponent to fail a save and the rest is going through the motions (I guess unless you get lucky an undead/construct that makes the dragon have to fight). F r u s t r a t i o n.
</RANT>
Ahh...feeling much better now. Maybe I'm just missing hockey...
 

Here are my proposed rules going into the CR ToC:

1) If a dragon has a CR discrepancy between its description and the back of the Draconomicon, the higher CR takes precedence.

2) All dragons are treated one CR higher for purposes of entering the ToC.

So hopefully you won't see another Chaos Dragon until the CR 7 ToC. If they keep winning, we'll raise it to two CR's until they play fair.
 


I would agree with the +1 CR for dragons, they are running a little rampant in the tourney.
I pushed the CG dragon back in the rotation, but ended up playing the CE dragon instead.
as for a ban I have supported it in the past, but Im not sure about it now. I dislike the idea of an astrix to the BoAA (*except for chaos dragons). But this tourney is about having fun, and I don't want to be responsible for screwing that up. So I pledge to be less reliant on the confusion breath - It was fun for a while, but its gotten stale.
 

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