CN vs. N: Chaotic Neutral Victorious!

Round 717

Burrito almost trips while dodging (rolled natural 1) and takes 36. It has 80 hp left.

Burrito heals back to 90 hp. It didn't understand Greystoke, but it leaves anyway.

The biggest animated chair ever made walks to 90N95E, hits a solid fog, and squeezes to fit inside the arena.
 

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Gansk said:
The biggest animated chair ever made walks to 90N95E
Hmmm...not sure this gets it across. Could be a ratty old lawn chair...just animated. I'm thinking like:
"This is a really big chair."
"HOW BIG IS IT?"
"This chair so big, it would hold up the Slaad's mother."
 


Round 718

The chair dodges and only takes half of 22 - 5 for hardness = 6 points of damage. It has 250 hp left.

The chair squeezes to the north at 95N90E.
 


Round 719

The chair dodges and takes another 6. It has 244 hp left. It leaves.

A 9 foot tall animated stone statue of a soldier moves to 95N100E.

Greystoke recognizes it as a stone golem and knows that it is immune to all direct magic except transmute rock to mud and stone to flesh spells.
 
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"But I don't have any rock to mud or stone to flesh spells! If only I knew what item-crafting feat I have . . ."

Greystoke flies to 95N100E40Z and then turns invisible. Assuming the stone golem stays put, the next round Greystoke will fly down to just above the golem at 95N100E10Z and attack. Feel free to compress until Greystoke is down to 50hp or below. I want to gauge the fight at that point.
 

Round 721: Greystoke claws and hits (rolled 26+1 for HG +2 for invis) but his claw does no damage to the stone. (DR 8+) The golem causes Greystoke to slow down (rolled 16 Will save) and hits him twice for 35-20=15 total. Greystoke has 80 hp left.

Round 722: Greystoke heals to 85 hp.

Since he is slowed and has only one attack per round, would he rather claw or bite?
 

"Bummer." Greystoke, not having remembered the tidbit about slowing, will withdraw straight up 15ft.

This is gonna be a long combat, so I will attempt to give some instructions for time compression. Greystoke will cast invisibility and then wait another round (fully healed) and perform a restricted charge with a bite. He will then attack with bites (and obviously full attack when he's no longer slowed). Every 20hp of damage Greystoke sustains, he will repeat the above (withdraw, invisibility, heal/wait until the 5th 'draw' round, charge). Hopefully, despite the slow, Greystoke's fast healing will win out.
 

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