Colossal creatures with weapons

What I'm saying is that a great club is a kind of club. I never meant that it was a club [Simple/One-Handed/1d6/x2/10 ft./3 lb./Bludgeoning], just a kind of club [stick you hit people with, made from wood].

Blast the rules, anyhow. Its not for a PC. Just looked up damage for larger weapons and it's 6d8 for colossal great club and when I apply Shillelagh to it becomes 12d8.
 

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Ferret said:
What I'm saying is that a great club is a kind of club. I never meant that it was a club [Simple/One-Handed/1d6/x2/10 ft./3 lb./Bludgeoning], just a kind of club [stick you hit people with, made from wood].

Blast the rules, anyhow. Its not for a PC. Just looked up damage for larger weapons and it's 6d8 for colossal great club and when I apply Shillelagh to it becomes 12d8.
A greatclub is not a legal target for the Shillelagh spell.
 

You know, I think this forum needs differently colored hats. Blue hats can represent people who want to make sure the rules are completely precise and followed, and who never consider to add to their posts, " . . . if you want to go by the rules." Gold hats can represent people who want to know an answer to a specific rules question, and who would like to stick to the rules in general, but who are willing to change a few rules to get what they want.

Then, people would come across as less silly when they quote a person who said he doesn't care about whether shillelagh can affect greatclubs, and then proceed to tell him that the rules prevent him from playing the game the way he wants to.

Both hats are just as pretty.

I, of course, wear a brown leather hood . . . thing. And a spear.

(Well, I don't actually wear the spear, but you get what I mean, I hope.)
 

RangerWickett said:
You know, I think this forum needs differently colored hats. Blue hats can represent people who want to make sure the rules are completely precise and followed, and who never consider to add to their posts, " . . . if you want to go by the rules." Gold hats can represent people who want to know an answer to a specific rules question, and who would like to stick to the rules in general, but who are willing to change a few rules to get what they want.

Then, people would come across as less silly when they quote a person who said he doesn't care about whether shillelagh can affect greatclubs, and then proceed to tell him that the rules prevent him from playing the game the way he wants to.

Both hats are just as pretty.

I, of course, wear a brown leather hood . . . thing. And a spear.

(Well, I don't actually wear the spear, but you get what I mean, I hope.)
Wow, thanks for trying making me feel bad Ranger Wickett. I really needed that today.
 

RangerWickett said:
You know, I think this forum needs differently colored hats. Blue hats can represent people who want to make sure the rules are completely precise and followed, and who never consider to add to their posts, " . . . if you want to go by the rules." Gold hats can represent people who want to know an answer to a specific rules question, and who would like to stick to the rules in general, but who are willing to change a few rules to get what they want.

Even better idea -- we could have two separate forums. One forum for questions about "what the rules actually say", and one forum for "what I'd like to see happen and what rules need to be changed to make it so". True story.
 


Ferret said:
Blast the rules, anyhow. Its not for a PC.
Oh right, I forgot that the rules only apply to players. The DM can use spells however he wants! Screw game balance! Screw fairness! Me want kill players, yarrgh!

Just looked up damage for larger weapons and it's 6d8 for colossal great club and when I apply Shillelagh to it becomes 12d8.
No, shillelagh fizzles and the damage stays the same, unless you're specifically making a house rule to change the way the spell works.

If this were a house rule that applied equally to everyone, that would be reasonably fair (though unbalanced for the spell level). But since you apparently wouldn't allow a PC druid to use the spell this way, using it for a monster is cheating.
 
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What Ferret needs to do, is, create a NEW higher-level spell, "Greater Shillelagh", that can affect ANY wooden bludgeoning-damage weapon.

AuraSeer said:
If this were a house rule that applied equally to everyone, that would be reasonably fair (though unbalanced for the spell level). But since you apparently wouldn't allow a PC druid to use the spell this way, using it for a monster is cheating.
I concur, completely. Ruling that a spell works one way for the players, and completely another way for the monsters and NPCs, is cheating. It's one of the FEW ways, in fact, that I can consider a GM to be cheating ... but such, indeed, is what it is.
 

RangerWickett said:
*sheepish grin* I'm sorry. I was just feeling a little defensive for ferret's sake. I didn't mean any disrespect.

Thanks for defending me, but I don't flames thrown.

If you want to stick to the rules that closely thats fine with me. As far as I can see a club and quarter staff are completely wooden thats why they are noted, a larger club would still be the same. Would you alow a large club to have shillelagh on it? If so then why not a great club? If not, why not?

Also if a druid with a great club wanted to do that, put shillelagh on their weapon, I'd allow it. I just thought you were worried about the balance issues of a druid weilding a 3d8 great club for up to 20 minutes at a time.

It doesn't matter any way, I've got what I want.
 

Ferret said:
If you want to stick to the rules that closely thats fine with me. As far as I can see a club and quarter staff are completely wooden thats why they are noted, a larger club would still be the same. Would you alow a large club to have shillelagh on it? If so then why not a great club? If not, why not?
When a spell uses a specific weapon name it applies only to that weapon. Since a large Club is still a Club Shillelagh will work on it but Greatclub while in might be thought to be identical in term of what it appears to be (i.e. a big wooden stick) does not have the same weapon name or use the same game mechanics and is thus ineligible for the spell. Also a Druid is not normally proficent with a Greatclub.
 

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