Knaves Quill
Explorer
Whenever I am a player, instead of a GM, I have to play the most complicated options possible to avoid being bored, no matter the system.
I've literally heard that half a dozen times in the last year... the two at my table, however, showed they cannot actually keep track. Including my wife.I'm not a forever referee, thankfully, but I still feel this when playing RPGs. There's so much to do when running the game that there's no time to be bored. But as a player you're expected to sit there and do nothing while waiting 20-30+ minutes for your turn to come around. Perhaps even longer if another part of the group is engaged with some important scene. Worse, you're expected to be fully engaged and pay perfect attention while waiting? Nah.
I have the excuse of ADHD, but I can't imagine anyone enjoying just sitting their doing nothing while watching other people at the table play the game. Ugh. I learned real young that the other players at the table get pissy when you check out, so I'd always dive into the rule books with the excuse I was looking something up, some spell or class ability, or whatever.
Now with phones it's even easier. As long as the referee isn't a jerk about phones at the table. If you want my undivided attention you better be entertaining as hell. And trust me, you're not.
The funniest part? Even while fully engaged with my phone or the rule book I can keep better track of what's happening in the game than most of the other players.
No. Ruins of Azlant. And the past 6 months, it's felt like a series of side quests working for the colony leaders.Are you playing Serpents Skull Part 1?
I like the group.Then why are you playing it? Have you talked to the GM about your dissatisfaction?
The GM is very strict with the rules, and in Pathfinder 2, those are bad for improvisation, because there are rules for everything.Other than moving to a different game, I doubt that PF2 doesn't provide enough variety, so maybe you are not seeing it.
Are you only looking at your character sheet? Try putting the sheet away and look up, start asking your DM more detailed questions about the environment and the opponents, so that you may get ideas on something else to do instead just the usual attack.
Are you mentally stuck on "the most efficient" action all the time? Some ruleset unfortunately end up giving some characters one thing that beats all other option, but it is still the players fault if they pursue some maximisation and then ruin their own fun doing so. If that's the case, try setting yourself some limits like not using the same tactic in two consecutive encounters, see how doing something else goes and my guess is that it would still work well enough even if not the best
To be fair, these are all different groups and systems, each with things I like and dislike.Weeks ago, your players force you to GM an RPG you no longer like. Now, you play a game you don't enjoy. Sorry to say this, but why are you doing that to yourself? I did that to myself for a while and it's not worth it. I stopped playing and later found a group that aligned with my tastes. Never been happier.