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Complete Arcane - What's in it!!

MerricB said:
I'm sure they look at the feats... it just that they didn't agree with your idea on the balancing of the feat. ;)

Cheers!

I'd like to think they didn't look because if they did they wouldn't be a toys'r'us I mean that would mean they are really, really, really bad at balancing things. +3 spell levels on delay is flat out lame. And besides there have been enough example sof pure cut and paste jobs in previous products that I think its fairly likely they did it here as well.
 

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Shard O'Glase said:
I'd like to think they didn't look because if they did they wouldn't be a toys'r'us I mean that would mean they are really, really, really bad at balancing things. +3 spell levels on delay is flat out lame. And besides there have been enough example sof pure cut and paste jobs in previous products that I think its fairly likely they did it here as well.

Certainly there have been "cut n paste" jobs - but I think all of the material was reviewed. (Even the Geomancer, which I know has been derided for leaving Scry in the skill list, actually had Wilderness Lore updated to Survival!)

I do think they will be conservative with some abilities. Delay Spell could be such a swingy ability. Thankfully it isn't in the other direction. Overpowered is much more of a problem than underpowered.

Complete Arcane actually has a lot of updated material in it, so to find Delay Spell wasn't changed is interesting.

Cheers!
 


Eremite said:
I just picked this up and, so far, have really enjoyed it. It seems to be the best of the Complete books thus far, IMO.

I think it's very good - but I like the Complete Warrior better. It's odd. Even though I prefer playing Wizards and Bards over other classes, I just find the combat options and feats in CW to be really great for my games. :)

Cheers!
 

MerricB said:
I think it's very good - but I like the Complete Warrior better. It's odd. Even though I prefer playing Wizards and Bards over other classes, I just find the combat options and feats in CW to be really great for my games. :)

Cheers!

I liked CW a lot as well because of the combat options and feats as well. I think it was the sheer creativity of the new warlock class that won me over to CA (and I think I'm leaning toward Rich Baker being one of my favourite designers).
 

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