Complete Divine Excerpts - good news for Greyhawk fans

(Psi)SeveredHead said:
This makes the item more important than the character. And what an item... not balanced for the campaign's protection.

I think they would have been better off giving them a spell-like ability to create something similar to the sphere... but with a saving throw and other balancing techniques.

Did you read the Shard of Entropy special ability they gain?

Cheers!
 

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I think it's kind of lazy to make the Mysticism domain available only to Good or Evil clerics. The only thing that needs doing to make it viable for Neutral clerics as well is to include the Axiomatic and Anarchic templates from MotP, and write half-Anarchic and half-Axiomatic templates for Greater Visage of the Deity - shouldn't be too hard to do by using half-Celestial/Fiend as a starting point.
 

The_Gneech said:
Well, that was to compensate for the fact that Tharizdun drove his clerics mad by doing Wisdom damage, IIRC...

-The Gneech :cool:
Well, the Madness domain power actually was a pretty good idea from the adventure design perspective of RttToEE. It meant that Monte didn't need to min/max the heck out of his evil clerics to make their spells scary, due to the DC boost, but also created a vulnerability (the Will save) that clever PCs could exploit. It's really an NPC-only thing.
 

I'm very glad to see some support for the supposed 'default' setting. I love Greyhawk and the recent lack of anything that's specifically WoG related has been a little frustrating.

The deity info is very nice to see (especially Tharizdun :] ). So far it looks like a definite must-buy.

BTW, I may be the only person on earth who actually was glad to see stats for gods in Deities and Demigods...
 

Hello,

I certainly am interested in what the rest of Complete Divine looks like. The domains seem to be interesting overall, and I can see my campaign using a few of the ones in the preview. If that is the last half of the list from the book there is no Repose domain, unless they have renamed it. That bugs me a bit, as the current Death and Repose domains don't quite fit for my LG/LN death god (still formulating him).

And thanks Merric for posting the links.

Cheers :)
 

Is this the 4th version of the Madness domain? I know I have a version in a Dragon Magazine, along with Tharizdun, then the domain is listed in at least DotF, plus RttToEE. Wait, then it was probably reprinted in D&Dg.

But those were all "3.0".

I wonder how many people have actually used the domain, except perhaps in relation to the Temple or evil NPC's.
 

Is the Magical Aptitude feat new to this book or is from somewhere else in 3.5 that I have missed? Oh and what does it do? :)
 


enworldatemylogin said:
Is this the 4th version of the Madness domain? I know I have a version in a Dragon Magazine, along with Tharizdun, then the domain is listed in at least DotF, plus RttToEE. Wait, then it was probably reprinted in D&Dg.

Don't forget that some of those iterations of Madness were plain domains and others were prestige domains. There is (was) a difference. Prestige domain were never meant to be available to 1st-level clerics, while normal domains could be, and thus were allowed to be more powerful (balance-wise). Madness as a plain domain was tamed down from the prestige version.

I loved the idea of prestige domains. Pity that little to nothing was ever done with them. I figure that WotC R&D came up with other crunchy rules ways to evoke the same "feel" for clerics... like the exclusive spell lists for clerics in the Player's Guide to Faerun.


Regards,
Eric Anondson
 
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MacMathan said:
Is the Magical Aptitude feat new to this book or is from somewhere else in 3.5 that I have missed? Oh and what does it do? :)

It's in the PH. :) +2 to Spellcraft and Use Magic Device checks. See page 97 of the PH.

Cheers!
 

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