EyeontheMountain
First Post
Harm said:Trip isn't the only way to end up prone, spells, special abilities, grapples and Dive For Cover feat are all common. Compare it to one of the better feats, say dodge. +1 to AC in some situations which will 95% of the time not stop an attack from hitting vs. completely preventing 1 (or more) attacks of opportunity and save you a move action in a situation which will happen occasionally. They give very comparable benefits, the difference is that a rogue might get 10+ skill points per level but only 1 feat every few.
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To me the most common way of ending up prone is jumping down on something. Or falling down and then getting attacked. Usingthis trick inthat case is great because you can usually get a full attack in on the first round of combat.