(Complete Warrior) About the warshaper....

DarkJester

First Post
I have a character wanting to take this class, so I figure I had better find out about the details of it before I agree to anything.

Is there any limit to the number of natural weapons you can grow with the morphic weapons ability? My players are pretty intuitive, so I can just imagine one of them trying to get away with 2 horns, 2 claws, 2 back claws, a tail swipe, wing tip, wing tip, and a slam or some other such insanity. Now, I could always just say no, but I like to have the rules supporting me, but in this case they seem to favor the limitless natural weapons.

Would the feat improved natural attack (from SS?) stack with the morphic weapons enhanced damage ability? (I assume yes)

More of a balance question than rules: Would You allow the feat quicken wildshape to be used in conjunction with the level 5 ability Flashmorph, to produce a change as a free action?
 

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My players are pretty intuitive, so I can just imagine one of them trying to get away with 2 horns, 2 claws, 2 back claws, a tail swipe, wing tip, wing tip, and a slam or some other such insanity.

The Warshaper can grow one new natural weapon. Not two, not twenty, not firty. One. Complete warrior, page 90 (emphasis mine):

Morphic Weapons (Su): As a move action, a warshaper can grow natural weapons such as claws or fangs, allowing a natural attack that deals the appropriate amount of damage according to teh size of the new form (see table 5-1 on page 296 of the Monster Manual). These morphic weapons need not be weapons the creature already possesses. For example, a warshaper polymorphed into an ettin (Large giant) could grow a claw that deals 1d8 points of damage, or horns for a gore attack [...]
Well, you get the idea. The ability allows you to add A, as in singular, natural attack. OR, you can improve A, as in singular, existing natural weapon to deal damage as a creature one size category larger (IOW, if you aren't adding new stuff, you get the benefits of the Improved Natural Attack feat, for one single natural weapon).

Would the feat improved natural attack (from SS?) stack with the morphic weapons enhanced damage ability? (I assume yes)
Yes, IMO it should. And it's in the Monster Manual, not Savage Species. ^_^

More of a balance question than rules: Would You allow the feat quicken wildshape to be used in conjunction with the level 5 ability Flashmorph, to produce a change as a free action?
Yes - but Druids don't normally get Flashmorph. They shoudl get Multimorph. Those two abilities are an either/or situation. If the character has a (literally) endless ability to wildshape (for example, Druid/Shifter), they get Flashmorph. Otherwise, they get Multimorph, and each use of Wildshape is good for multiple changes of form.

I've actually GOT a Druid/Shifter/Warshaper in the Exodus (see SIG), with Flashmorph and Fast Wildshape - and, incidentally, with Improved Natural Attack - Demetian. Plus he's got the Vow of Poverty stacked atop it all, and he's STILL not unbalanced in combat scenarios. ^_^
 

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