TonyLB
First Post
I picked up a few things I totally expected to:
- The Mountain Witch: The game where the story is written in blood up the snowy slopes of Mt. Fuji. Great trust mechanic, which I look forward to dissecting in greater detail after I've had a chance to see it in action in more than a demo. Very ronin, very japanese. I passed on the Kanji dice with some reluctance.
- Polaris: The fairy-tale apocalypse. I'm not totally sold yet on the idea of rotating roles (antagonist, hierarchical, etc) so rapidly: I worry that it will cause some disorientation among people who already have trouble seeing games in those authorial terms. But everyone else says I'm being a worry-wart, and I sure hope (and expect) that they're right. Again, something to dissect. And, really, who can turn down the catch-phrase "Release your inner opium-besotted romance poet"?
- a/State: Cyberpunk done right. Besides, Malcolm's a wild-man. Every time I looked over at his demo he was standing up yelling something like "And then he grabs your arm and sinks his teeth in!" and acting it out with verve. What a nut! I want the game that lets me do that crazy
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- Breaking the Ice: I would not think that a romantic comedy game would be for me. I have barriers. Lots of barriers about that sort of thing. This game just slips right the hell past every one of them, and that awed me. You gotta give props for a game that will make you enjoy roleplaying that you would have flat out said you were incapable of.