Dursk Starkfire
First Post
Song and Silence actually has some good modifiers for tumbling.
Circumstances
bad lighting (-2)
dusty or uneven floor (-2)
light debris (-2)
wet floor (-4)
moderate debris (-4)
tumble begins/ends in darkness (-4)
unworked stone (-6)
knee-deep water (-6)
heavy debris (-6)
pitch black (-6)
Opposed Tumble Checks: It's logical that it would be
tougher to tumble around an experienced combatant than a
weaker foe. Rather than allow a successful Tumble check to
eliminate the chance for attacks of opportunity altogether,
allow the defender to make a Reflex save (DC equal to the
Tumble check result). If the tumbler is actually moving
through the defender's space, a +10 bonus applies to this
Reflex save. A defender who makes the save may make an
attack of opportunity against the tumbling character, failure
means no attack of opportunity is allowed. Failed Tumble
checks generate attacks of opportunity normally.
Circumstances
bad lighting (-2)
dusty or uneven floor (-2)
light debris (-2)
wet floor (-4)
moderate debris (-4)
tumble begins/ends in darkness (-4)
unworked stone (-6)
knee-deep water (-6)
heavy debris (-6)
pitch black (-6)
Opposed Tumble Checks: It's logical that it would be
tougher to tumble around an experienced combatant than a
weaker foe. Rather than allow a successful Tumble check to
eliminate the chance for attacks of opportunity altogether,
allow the defender to make a Reflex save (DC equal to the
Tumble check result). If the tumbler is actually moving
through the defender's space, a +10 bonus applies to this
Reflex save. A defender who makes the save may make an
attack of opportunity against the tumbling character, failure
means no attack of opportunity is allowed. Failed Tumble
checks generate attacks of opportunity normally.