Ok, so the other 4E threads are talking about streamlining mechanics or adding more options, etcetera, but this thread is for those that have some conceptual issues with 3E/3.5E and would like to see them solved or mitigated in 4E.
So... what are your biggest conceptual problems with 3E/3.5E? How would you like to see them addressed? Even if you are able to ultimately get past it in the game, does anything in particular jar you or your fellow players in the 'this is completely nonsensical' way and would like to consequently see dealt with?
So... what are your biggest conceptual problems with 3E/3.5E? How would you like to see them addressed? Even if you are able to ultimately get past it in the game, does anything in particular jar you or your fellow players in the 'this is completely nonsensical' way and would like to consequently see dealt with?