Confirmed - Rangers get d8 HD in 3.5e.

Oni said:
Hurm...if they're making them more wilderness rogue types maybe they'll give them some type of sneak attack too, I'm sure that would cause a fun little uproar.

It, of course, would only work against a specific race an individual Ranger has a true hatred towards and would be a constant, rather than a static, bonus.

They'd nurf it a lot though. Bring it down around +1 to +5 depending on level. But, to help balance things, it would always be in effect (i.e. not just when dex is lost) and it would also apply to skill rolls when dealing directly with the race in question (Bluff, Survival, Sense Motive, Diplomacy, etc.).

Then, to avoid the uproar you mentioned, they'd have to rename it. Call it a "Special Foe," "Favored Enemy," "Hated Race," or something like that.

It's doable, I think, if you like that kinda thing.

:D :D ;) ;) :p
 
Last edited:

log in or register to remove this ad

Oni said:

Hurm...is the difference between a d10 and d8 even all that much?
To those who have publicly stated their rejection of the 3.5e ranger, it is as big a problem to them as a Grand Canyon to a plumber's crack. :p

As for me, I wanna see the new ranger class first.
 

Re: Re: BAB +1/level

Knightfall1972 said:


Have to agree with this. I never understood why a Ranger should have the same Hit Dice as a fighter. Fighters are tanks, rangers are not.
What makes the Fighter a Tank isn't just the HD, it's the HD, the heavy armor and the Feats.

Also, being restricted to lighter armor, the Ranger is going to be hit more often than the Fighter - or the Paladin for that matter. That same d10 is going to go farther for the Fighter and the Paladin than it is for the Ranger, so even at d10 the Ranger isn't going to be a Tank.


Question: Has it been confirmed somewhere which classes are having their skill points changed? I thought that was still only a rumor. (Although I definitely think rangers should have 6 skill points / level. 4 / level just isn't enough, IMO.)
Yes, it was. I believe it was on Mortality Radio. Bards and Rangers will get 6 skill points, all others will stay the same.


I think WotC should put out the revised Ranger class in the next Revision Spotlight, and put an end to the speculation.
I agree. Along with the flavor text.

MadBlue
 
Last edited:

JRRNeiklot said:



I don't care if he gets time stop 12 times a day, 200 hd animal companions, 4 weapon fighting and 14 freaking domain abilities. A d8 ranger is not a ranger.
you are right after all it is not like the ranger originally had a d8 oh Wait he did. i think giving the ranger a d8 is a great thing now people will stop thinking of him as a fighter and actually look at him as a ranger.
ken
 

Joseph Elric Smith said:

you are right after all it is not like the ranger originally had a d8 oh Wait he did. i think giving the ranger a d8 is a great thing now people will stop thinking of him as a fighter and actually look at him as a ranger.
ken



Sigh. Have you even read this thread?
Quoting myself: "Only because he got TWO at first level and continued to roll hit points for ELEVEN levels compared to the fighters 9. So on average, a ranger had MORE hit points than a fighter."
 

Well, yeah -- I'm not pretending to speak for the community as a whole, I can only speak for myself. I'd agree that most players don't have Path of the Sword and so don't have the two alt.rangers there, most players don't have Sovereign Stone and so don't have the alt.ranger there, most players haven't even downloaded the free alt.rangers from Ken Hood or Monte Cook's website.

Then again, I'm not so sure that most players have a problem with the core ranger in the first place, though.

So, rather than try to speak for what I suppose most players do, I can only speak to what I do. I like non-spellcasting rangers, and I've got five good alternates I can use at any time from books I own. As a DM, that fits the concepts of most of the campaigns I've been interested in running, and as a player, I like the concept better too, and have DMs who have allowed it without problem. So, the 3eR ranger doesn't have all that much interest to me except as that: a point of interest to see what they're doing with it these days. I'm sure I'll run games with it, and if I play in any standard D&D campaigns over the next few years (which I might very well do) then I'd seriously consider playing one, as I've always like the idea of the ranger. But I still don't find it all that interesting. Partly because so many alternates exist already that are really good alternates.
 



I'd have to wait and see how the ranger stacks up to the rogue in 3.5 to judge the ranger. IMHO, however, a good BAB, 6 skill points, spells and bonus special abilities like fighting style and favored enemy sound rather overpowered compared to the rogue

As far as this thread goes, I do not think there is much of a difference between a d8 and a d10 - on average 1 hit point more per level. IMHO, such a difference is not relevant.
 

JRRNeiklot said:




Sigh. Have you even read this thread?
Quoting myself: "Only because he got TWO at first level and continued to roll hit points for ELEVEN levels compared to the fighters 9. So on average, a ranger had MORE hit points than a fighter."
Yes I have been reading this thread. since most of my games where not high level games I guess the fact the old school ranger could go to level 11 was something we never noticed, but as for 3rd edition I thick the ranger going to a d8 is a great idea, as it will hopefully stop people from thinking of him as a tank with two weapons and actually thing of him as a woodsman,. In our first edition days if some one wanted to play a tank they played a fighter and if they wanted to play a woodsman they played a ranger and if they wanted d to play a holy knight they played a paladin. different classes for different arch types. I think the change in hit dice will go a long way to making the ranger stand out in his own niche instead of just a fighter who gets less feats.


ken
 

Remove ads

Top