Mattachine
Adventurer
I think this is a good and fair point about 4th edition. Monte or Mearls talked about forgetting about the invisible button when presented by so many options. I must confess to forgetting to be creative and thinking beyond the box because I get to entranced with my many powers, magic items and skills in 4th ed... But I must say that the encounter and daily powers of PCs are normally more powerful and reliable than stunts.
For me, people started forgetting the invisible button back in 3e, because the game rules were so vast and specific. Fourth edition initially had the issue you describe--being dazzled by too many powers. After playing 4e for a few years, our group is up to improvising, using combat powers for non-combat effects, skill stunts, and so on. It took a conscious effort on our part to realize that the rules don't cover everything, DMs get to make rulings, and that is OKAY.