Rhun
First Post
"Soulfetter!" calls Brae. "Stop this instant!" Brae rushes after the foolhardy Gol-Kaa in an attempt to heal his wounds.
AC21, Hit Points 38/50
Move to catch Soulfetter, drop divine favor for Cure Light Wounds on Soulfetter (healing 12 points of damage)
Celestial Bison - Moves to stand guard in front of the building
Summon Monster III, round 5 of 12
[sblock=Spells Prepared]
-- Level 0: detect magic, create water, resistance, light, guidance
-- Level 1:shield of faith, lesser vigor, divine favor, bless + (d) charm person
-- Level 2:animalistic power, silence, spiritual weapon, hold person + (d) lesser restoration
-- Level 3: dispel magic,summon monster III, water walk + (d) fly[/sblock]
[sblock=Celestial Bison]Size/Type: Large Magical Beast
Hit Dice: 5d8+15 (37 hp)
Initiative: +0
Speed: 40 ft. (8 squares)
Armor Class: 13 (-1 size, +4 natural), touch 9, flat-footed 13
Base Attack/Grapple: +3/+13
Attack: Gore +8 melee (1d8+9)
Full Attack: Gore +8 melee (1d8+9)
Space/Reach: 10 ft./5 ft.
Special Attacks: Stampede, Smite Evil 1/day (+5 damage)
Special Qualities: Low-light vision, scent, darkvision 60', damage reduction 5/magic, resistance to acid, cold & electricity 5, spell resistance 10
Saves: Fort +7, Ref +4, Will +1
Abilities: Str 22, Dex 10, Con 16, Int 2, Wis 11, Cha 4
Skills: Listen +7, Spot +5
Feats: Alertness, Endurance[/sblock]
AC21, Hit Points 38/50
Move to catch Soulfetter, drop divine favor for Cure Light Wounds on Soulfetter (healing 12 points of damage)
Celestial Bison - Moves to stand guard in front of the building
Summon Monster III, round 5 of 12
[sblock=Spells Prepared]
-- Level 0: detect magic, create water, resistance, light, guidance
-- Level 1:
-- Level 2:
-- Level 3: dispel magic,
[sblock=Celestial Bison]Size/Type: Large Magical Beast
Hit Dice: 5d8+15 (37 hp)
Initiative: +0
Speed: 40 ft. (8 squares)
Armor Class: 13 (-1 size, +4 natural), touch 9, flat-footed 13
Base Attack/Grapple: +3/+13
Attack: Gore +8 melee (1d8+9)
Full Attack: Gore +8 melee (1d8+9)
Space/Reach: 10 ft./5 ft.
Special Attacks: Stampede, Smite Evil 1/day (+5 damage)
Special Qualities: Low-light vision, scent, darkvision 60', damage reduction 5/magic, resistance to acid, cold & electricity 5, spell resistance 10
Saves: Fort +7, Ref +4, Will +1
Abilities: Str 22, Dex 10, Con 16, Int 2, Wis 11, Cha 4
Skills: Listen +7, Spot +5
Feats: Alertness, Endurance[/sblock]