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Constables of the 14th Ward Part 3

"Soulfetter!" calls Brae. "Stop this instant!" Brae rushes after the foolhardy Gol-Kaa in an attempt to heal his wounds.


AC21, Hit Points 38/50

Move to catch Soulfetter, drop divine favor for Cure Light Wounds on Soulfetter (healing 12 points of damage)

Celestial Bison - Moves to stand guard in front of the building

Summon Monster III, round 5 of 12


[sblock=Spells Prepared]
-- Level 0: detect magic, create water, resistance, light, guidance
-- Level 1: shield of faith, lesser vigor, divine favor, bless + (d) charm person
-- Level 2: animalistic power, silence, spiritual weapon, hold person + (d) lesser restoration
-- Level 3: dispel magic, summon monster III, water walk + (d) fly[/sblock]


[sblock=Celestial Bison]Size/Type: Large Magical Beast
Hit Dice: 5d8+15 (37 hp)
Initiative: +0
Speed: 40 ft. (8 squares)
Armor Class: 13 (-1 size, +4 natural), touch 9, flat-footed 13
Base Attack/Grapple: +3/+13
Attack: Gore +8 melee (1d8+9)
Full Attack: Gore +8 melee (1d8+9)
Space/Reach: 10 ft./5 ft.
Special Attacks: Stampede, Smite Evil 1/day (+5 damage)
Special Qualities: Low-light vision, scent, darkvision 60', damage reduction 5/magic, resistance to acid, cold & electricity 5, spell resistance 10
Saves: Fort +7, Ref +4, Will +1
Abilities: Str 22, Dex 10, Con 16, Int 2, Wis 11, Cha 4
Skills: Listen +7, Spot +5
Feats: Alertness, Endurance[/sblock]
 

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[sblock=Rhun]Thanks, Rhun - it's like you read my mind! :D[/sblock]

The hulking barbarian halts his headlong rush at Brae's command and waits impatiently for the groups medic to patch him up. Brae's task is made somewhat more difficult as SoulFetter is bouncing on his toes with urgency to get back into the fray. As soon as Brae pronounces him fit he runs for the back door. (I'll add his updated stat block to this post when I get home this evening).
 

Braz, Raul, Darius and Alarion are in the upstairs hallway near the door they have reason to believe will lead them to the Orcrat Archer...

OOC: Actions?
 

Tau scrambles over the mud to the fallen Orcrat shaman. The Summoned Celestial Bison snorts at him, but doesn't disturb his search. He finds a pair of Rods, obviously magical, a spell component pouch, perhaps 10 gp worth of assorted coins, a masterwork dagger, a potion of cure serious wounds, a once fine necklace with a couple of stones missing worth 500 gp and a chain shirt of fine quality that might be magical.
 




Ederaul Mamier AC 19 HP 22/36

Raul hesitates at the doorway, perhaps thinking that a trap lies around the corner. As his fellow constables rush around him, Raul grits his teeth and follows the armored hulks through the doorway, keeping behind the others until he gains sight of the archer or other enemy. Once spotted, Raul moves to flank and attack.
 


Whatever traps or locks might have been in the way fail under the assault of the armored constables who take the door. Inside the find the Archer ready however. He looses a trio of arrows (1d20+11=25, 1d20+11=28, 1d20+6=15) at the attacking Constables and both Darius and Alarion are hit (1d8+8+1d6=16, 1d8+8+1d6=18) by flaming arrows. The third singes the hair off Raul's arm before thudding into the door frame next to Braz.

OOC: Your attacks gentlemen?

From outside the commotion in the house is fierce and you can see Alarion's armored form in the window.
 

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