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Constables of the 14th Ward Part 3


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HP:33/58 AC:17(+1 against designated opp; +3 against orcs) 10 arrows left
[sblock=Q]I guess the charging orcrat doesn't provoke an attack of opportunity?? But he does get -2AC until next round, right? What the heck is an orcrat anyway? I sure didn't picture any 'burly fellows' :-S [/sblock]To hit with sword: 1d20+9=25, 1d20+4=23 Critical?1d20+4=9 Probably not.
Damage rolls:1d10+8=14, 1d10+8=9

Darius yelps with surprise and pain as the axe strikes home. "Tired of being a dart board, huh? Well I was getting dart-bored anyway.". Drawing his bastard sword, Darius swings two mighty two-handed blows (23hp damage to orcrat 9) and side-steps to k13 to position orcrat 9 between himself and orcrat 5.
 
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[sblock=Explanation for xedr]
xedr said:
What the heck is an orcrat anyway? I sure didn't picture any 'burly fellows' :-S
The term orcrat has more to do with the shape of their heads, chisel-like teeth, tails, dirty claws, and their propensity for carrying disease than it does with their size. :p And anyway, if you had seen some of the rats that I've seen in my lifetime, you wouldn't be so quick to dismiss "burly" as an apt adjective!
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[sblock=For Leif/xedr]
Doesn't one of the "boss" orcs in one of the Lord of the Rings movies calls a couple of the smaller orcs "orc-rats?" Now I'm gonna have to go watch 12 hours of movies to find it! LOL.
[/sblock]
 

[sblock=For Leif/xedr]
Doesn't one of the "boss" orcs in one of the Lord of the Rings movies calls a couple of the smaller orcs "orc-rats?" Now I'm gonna have to go watch 12 hours of movies to find it! LOL.
[/sblock]
[sblock=Rhun]I was not aware of that! I don't remember seeing it in the books, but that doesn't mean much now, does it?[/sblock]

Oh, and we now have a brand new official Pathfinder Forum here at ENWorld! Yayyy!!
 

Thea gave a sharp yelp, of mingled pain and surprise, then fired another magical bolt at the orcrat who had fired the ballista. The wand produced only another anemic bolt, and Thea glanced at the weapon curiously, wondering if it was damaged or merely rusty from disuse. The orcrat survives the wound and goes back to reloading his weapon.

Alarion cannot help but sigh in relief as the pain of his wounds lessen. He once more lays into the bear, trying to bring the beast down. He inflicts two more terrible wounds on the bear.

Braz fires again at the bear he has been targeting. It had taken a brutal punishment already, hopefully he and the other could bring one down and begin to help against the orcrats. One blot flies wide but the other slams home just as the bear raises up to strike at Soulfetter. The bolt sinks deep into the bear's brain and it collapses.

Almost as if in response to the death of it's companion the other bear retches again.

Darius yelps with surprise and pain as the axe strikes home. "Tired of being a dart board, huh? Well I was getting dart-bored anyway.". Drawing his bastard sword, Darius swings two mighty two-handed blows and side-steps to to position one orcrat between himself and the other. The big orcrat is badly wounded but not yet willing to give up the fight.

Feeling uneasy, Raul retreats inside the door, pulls the doors just not quite shut and retreats a few feet inside, far enough to watch for movement outside the door, but not far enough to be in the melee below.

OOC: Soulfetter's up. He'll have to clamber over the fallen bear to attack the remaining one, but he should be able to manage it.

Soulfetter 3
Brae 2
Tau 23
Orcrats 12
Thea 9
Alarion 8
Braz 7
Bears 6
Darius 5
Raul 4
 

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SoulFetter

SoulFetter takes two long steps toward the remaining bear, twisting and dodging with incredible grace for such a large man and avoiding with ease the bear's attempts to fend him off.

Once in range, he again swings his mighty axe but he fails to take the cramped quarters into account and his axe caroms off a wall.

[sblock=Actions/Rolls]Move forward to D11.
Tumble (1d20+8=25)
(Avoids attacks of opportunity)
To Hit (1d20+12=15)[/sblock]
 
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One down, one more to go. Tau calls upon the power of his magic gloves to shoot forth bolts of magical force at the last bear, which slam home.

OOC: Tau uses his Arcanist's Gloves to boost his Caster Level by +2 for his Magic Missile cast from his Gloves of the Starry Sky. He sacrifices Spiritual Weapon to do so, dealing 17 points of damage.

Magic Missile (4d4+4=17)
 

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