Brae ignores the fierce chill, and tries to smite the nearby orc with his staff. Unfortunately, his aim is off, and the orc easily avoids the strike.
The summoned bison wheels about, looking for a target, and siting the nearby orc it lowers its head and slams its horns into the foe!
AC21, Hit Points 45/50
Reflex Save vrs DC14 10 (failed)
Quarterstaff vrs Orc 6: 9 Attack
Celestial Bison Gore versus Orc 9: 24 Attack for 14 Damage.
Summon Monster III, round 2 of 12
[sblock=Spells Prepared]
-- Level 0: detect magic, create water, resistance, light, guidance
-- Level 1: shield of faith, lesser vigor, divine favor, bless + (d) charm person
-- Level 2: animalistic power, silence, spiritual weapon, hold person + (d) lesser restoration
-- Level 3: dispel magic, summon monster III, water walk + (d) fly[/sblock]
[sblock=Celestial Bison]Size/Type: Large Magical Beast
Hit Dice: 5d8+15 (37 hp)
Initiative: +0
Speed: 40 ft. (8 squares)
Armor Class: 13 (-1 size, +4 natural), touch 9, flat-footed 13
Base Attack/Grapple: +3/+13
Attack: Gore +8 melee (1d8+9)
Full Attack: Gore +8 melee (1d8+9)
Space/Reach: 10 ft./5 ft.
Special Attacks: Stampede, Smite Evil 1/day (+5 damage)
Special Qualities: Low-light vision, scent, darkvision 60', damage reduction 5/magic, resistance to acid, cold & electricity 5, spell resistance 10
Saves: Fort +7, Ref +4, Will +1
Abilities: Str 22, Dex 10, Con 16, Int 2, Wis 11, Cha 4
Skills: Listen +7, Spot +5
Feats: Alertness, Endurance[/sblock]