Hmmm...
10 minutes does sound good for the base.
Beyond that, why not just let a second does of breath stack with the first (rather than supercede its duration)? That would be a bit simpler than adding another ability to work with the first.
Escape Artist, Hide, Listen, Move Silently, Spot and Tumble seem the most suitable skills to put points in. They may resemble monks, but I suspect they don't all know much (if anything) about religion, and Balance and Sense Motive would seem to have limited utility.Skills: 36
Selecting from the monk’s class skills, Balance, Escape Artist, Hide, Knowledge (religion), Listen, Move Silently, Sense Motive, Spot, Swim, and Tumble seem the most appropriate options.
Organization: Solitary or x (2–6) [x="cloister"? "abbey"?][/quote]
How about "cloister" for a group of regular sea bonze, and "abbey" for a group led by a sea abbot (aka Greater Sea Bonze)?
[QUOTE="Shade, post: 4979776, member: 287"]Treasure: Standard?
Alignment: Always lawful evil?
Advancement: By character class (as monk)?
Sea bonze are x feet tall and weigh x pounds.
When you say "giant sea abbot", are you referring to the umibozu? I'm not really convinced they need to be the same creature in a "chain". How exactly does one "grow" to become an umibozu?
I think I'd kind of like the umibozo to be kept separate, but I could see an advanced sea bonze being called a sea abbot. Maybe they have some class levels, like the mummy lord in the SRD.