Demon, Oni
CR: 5
Huge Outsider (Chaotic, Evil, Extraplanar)
Hit Die: 5d8+30
Hit Points: 52
Massive Damage Threshold: 22
Initiative: +1
Speed: 30 ft.
Defense: 14, touch 10, flat-footed 13 (-1 size, +1 dex, +4 natural)
Base Attack Bonus: +5
Grapple: +15
Attack: +10 melee (2d4+6, gore) or +11 melee (2d8+6, kanabo)
Full attack: +10 melee (2d4+6, gore) or +11 melee (2d8+6, kanabo)
Fighting Space: 10 ft. by 10 ft.
Reach: 10 ft.
Special Qualities: Change shape, damage reduction 5/ballistic or cold iron, immunity to fire, incite rage, regeneration 5
Allegiances: Violence, evil
Saves: Fort +10, Ref +5, Will +6
Action Points: 0
Reputation: +0
Abilities: Str 23, Dex 13, Con 22, Int 14, Wis 14, Cha 17
Skills: Bluff +11, Concentration +14, Disguise +11, Intimidate +11, Jump +14, Knowledge (Arcane Lore) +10, Listen +10, Perform (Act) +11, Read/Write Abyssal, Read/Write Japanese, Search +10, Speak Abyssal, Speak Japanese, Spot +10
Feats: Ability Focus (Incite Rage), Archaic Weapons ProficiencyB, Weapon Focus (Kanabo)
Advancement: By character class
Possessions: Kanabo*, crude clothing.
*The kanabo is a heavy weapon, wieldable only by size Large creatures, that deals 2d8 points of Bludgeoning damage. It otherwises works as per a greatclub.
Violent, horned ogre-like demons, the Japanese oni is a fearsome brute that thrives on violence. These bloodthirsty demons can have red, blue, or black skin and are only found in places of extreme violence. An oni will attempt to infiltrate the ranks of a group of human warriors (such as a platoon of soldiers or a special operations team) that shows potential for violence; those that continue to engage in atrocities such as slaughter of the innocent and cannibalism, becoming just as depraved as the oni itself; other warriors are merely deemed unfit to live, and are often consumed by their oni commander once they are killed.
Species Traits
Change Shape (Su): An oni can assume the form of any Medium-size or Large humanoid or giant. An oni cannot use this ability during violent weather such as hurricanes and monsoons, and automatically returns to its normal shape during such adverse weather conditions.
Incite Rage (Su): Once per day, an oni can plant the seed of hatred into the hearts of those around it. Anyone within a 30-foot radius must make a Will save (DC 17) or attack another creature within sight.
Regeneration (Ex): Acid and ballistic damage deal normal damage to the oni. An oni that loses a limb or body part can reattach it by holding the severed member to the stump. Reattachment takes 1 minute. If the head or some other vital organ is severed, it must be reattached within 10 minutes or the creature dies. An oni cannot regrow lost body parts.
Oni In Dungeons and Dragons
Environment: Any evil-aligned plane
Treasure: Standard
Alignment: Chaotic Evil
Oni relish violent combat, and are thus likely to be found leading the ranks of orcs, hobgoblins, and similar warmongering races. Oni in fantasy settings have Damage Reduction that is bypassed by magic or cold iron.
Oni is © 2000 Wizards of the Coast, Inc.
Originally found in Dark*Matter: The Final Church