Converting First Edition monsters from DRAGON magazine

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yer quick. ;)

Electricity Ray (Ex): A living web can create a ray that looks like a miniature bolt of lightning and deals 3d4 points of electricity damage (Reflex save half DC 10). Once a web uses this ray, it can’t use it again until 1d4 rounds later. This attack has a range of 70 feet, with no range increment. The save DC is Constitution-based.

Absorb Electricity (Ex): Living webs take no damage from electrical attacks and effects. Any attack that would have dealt 8 or more points of electrical damage to a living web instead increases its total Hit Dice by 1, and its maximum hit points by 4. The living web still has a maximum of 6 Hit Dice.
 

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how would we work the spider climb? ability as the spell?

also, we could give it a climb speed and skill bonus like the black pudding and ochre jelly.
 

Give it a climb speed of for example 5' or some such, thus granting it a +8 racial bonus on climb checks, additionally we could have it's ability bonus to climb be based on Dex instead of Str. There are a few monsters allready created by WotC that has that ability.
 

How about...

Wallwalking (Ex): This ability works like the spider climb spell, except that its climb speed is limited to 15 ft. and it is always in effect.

or

Wallwalking (Ex): The duleep need not make Climb checks to traverse a vertical or horizontal surface (even upside down).

This would be in addition to the usual benefits of having a climb speed.

I agree that we should add to the Skills section in the description that the duleep uses its Dexterity modifier for Climb checks.
 

Krishnath said:
additionally we could have it's ability bonus to climb be based on Dex instead of Str. There are a few monsters allready created by WotC that has that ability.[/color]

i know i've seen that too. got an example of such a creature so's i can look it up? :)
 




It's coming together nicely. A few thoughts...

I'd vote for at least climb 10 ft., but would prefer 15 ft., since it seems to be its preferred form of locomotion.

I like the idea of Weapon Finesse as a bonus feat.

CR 1? It is physically weak but can deal 3d4 damage as a ranged touch attack, which is pretty powerful at low levels.
 

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