Your best bet on MDC is to make it some kind of DR, coupled with some insane level of regen. However, the creature should still have weaknesses. See the Tarrasque- its the closest thing there is to an MDC creature in D20.
If the race has many advantages (high str, high con and high resistances) you can convert this to D20 but for which purpose. A race with these advantages has a (very) high LA and the player can not play this race in a normal adventure party.Aeson said:Well it is a race my friend created. I'm still trying to pry the stats away from him. These things are a second more liked child for him. They are natural MDC and I had some trouble deciding on hit points for them. They also have some strengths (insanely tough and strong, resistances)and weaknesses(Low Will).
Turanil said:A few months ago there indeed was a whole thread about "RIFTS and d20". It was said that RIFTS is a bad set of rules, that Siembenda would not allow any stuff based on it being published or distributed, and that you could just use d20 rules to remake something in the Spirit of RIFTS, but different and playable.
yennico said:If the race has many advantages (high str, high con and high resistances) you can convert this to D20 but for which purpose. A race with these advantages has a (very) high LA and the player can not play this race in a normal adventure party.
There have been a number of Rifts/d20 Conversion threads, here are a few:Infernal Teddy said:Give us a link to the thread?
yennico said:If the race has many advantages (high str, high con and high resistances) you can convert this to D20 but for which purpose. A race with these advantages has a (very) high LA and the player can not play this race in a normal adventure party.