Aspect of BOZ
First Post
indeed! i figured out where we left off, too.
i looked up in the Encyclopedia Magica and found the wand of steam and vapor therein (originally found in 1E's Unearthed Arcana):
so, we came up with this:
Rod of Acrid Steam and Vapor
This rod has the following two magical powers:
* Steam: Once per day as a standard action, the wielder can cause the rod to spout forth a jet of superheated, acidic steam as a 50-foot cone. The steam forms a cloud that persists for three rounds, slowly cooling and dissipating. In the first round, the steam deals 3d6 points of fire damage and 3d6 points of fire damage; in the second round the steam deals 2d6 points of fire damage and 2d6 points of fire damage and in the third and final round the steam deals 1d6 points of fire damage and 1d6 points of fire damage. Creatures that succeed on a Reflex save take half damage. Also, living creatures caught in the cloud on the first round must succeed on a Fortitude save or become permanently blinded by the acid.
* Vapor: Three times per day as a standard action, the wielder can cause the rod to gout forth billows of warm, steamy vapors. These vapors spread out to an 80-foot radius cloud that lasts for six rounds. Creatures with the Cold subtype trapped within the cloud will suffer X points of damage per round. This effect otherwise functions as the fog cloud spell.
(Moderate) evocation; CL Xth; Craft Rod, fog cloud, (other spells?); Price X gp.
Night Below said:The greatest wizards are reputed to possess special wands of steam and vapor which create acrid clouds of burning, blinding acid (6d6 points of damage the first round, 4d6 the second, and 2d6 the third and final).
i looked up in the Encyclopedia Magica and found the wand of steam and vapor therein (originally found in 1E's Unearthed Arcana):
Encylopedia Magica said:A wand of this sort has two separate functions, each of which requires the expenditure of one charge:
-- Steam: The wand will spout forth a jet of superheated steam in a cone 10'x30x50'. Any creature within this area takes 6d6 points of damage. The cloud persists, slowly cooling, so that on the second round it inflicts 4d6 damage, and on the third and last round it causes 2d6 damage. Saving throws apply for half damage in all cases. Naturally, fire-dwelling or fire-using creatures will not be harmed by the steam --- unless they are harmed by dampness.
-- Vapor: The wand will gout forth billows of warm, steamy vapors. These vapors are equal to a fog cloud of 40-foot depth, 60-foot height, and 80-foot breadth. This vaporous cloud persists for six rounds, remaining stationary unless moved about by magical or nonmagical breezes or winds. Cold-using creatures will suffer 1 point of damage per round while inside the vapor cloud, and cold-dwelling creatures will take twice that amount of damage.
so, we came up with this:
Rod of Acrid Steam and Vapor
This rod has the following two magical powers:
* Steam: Once per day as a standard action, the wielder can cause the rod to spout forth a jet of superheated, acidic steam as a 50-foot cone. The steam forms a cloud that persists for three rounds, slowly cooling and dissipating. In the first round, the steam deals 3d6 points of fire damage and 3d6 points of fire damage; in the second round the steam deals 2d6 points of fire damage and 2d6 points of fire damage and in the third and final round the steam deals 1d6 points of fire damage and 1d6 points of fire damage. Creatures that succeed on a Reflex save take half damage. Also, living creatures caught in the cloud on the first round must succeed on a Fortitude save or become permanently blinded by the acid.
* Vapor: Three times per day as a standard action, the wielder can cause the rod to gout forth billows of warm, steamy vapors. These vapors spread out to an 80-foot radius cloud that lasts for six rounds. Creatures with the Cold subtype trapped within the cloud will suffer X points of damage per round. This effect otherwise functions as the fog cloud spell.
(Moderate) evocation; CL Xth; Craft Rod, fog cloud, (other spells?); Price X gp.