Vampiric Mist
Hey Boz! I hope I'm not stepping on too many toes here, but I've
always loved this guy, and this is my recent workup on him. I was getting ready to throw him at my PCs soon. Please feel free to rip, tear, & shred this if you've got a better idea (I couldn't find a way to ask you to convert on on the CC website - so I had to take a stab at it).
Vampiric Mist medium Aberration
HD: 3D8+3 (17hp)
Alignment: always NE
Initiative: +6 (dex+feat)
Speed: Fly 40ft, (20ft after satiated)
AC:16 (+2 Dex, +4 Deflection) 13 (+1Dex +2 Deflection–after satiation)
Attacks/Grapple: touch +3 / +3
Damage: special
Face/Reach: 5ft/5ft
Special Attacks: engulf
Special Qualities: darkvision 60’, Damage Reduction 5/magic, susceptibility
Saves: Fort+04 Reflex+03 Will+03
Spell Resistance: n/a
Abilities: S12/D14/C12/I10/W10/Ch10
Skills: Hide +08 (4pt+feat) Listen +02 (2pt) Move Silently +10 (6pt+feat)
Feats: 2 Improved Initiative, Stealthy(+2 hide & MS)
Climate/Terrain: temperate swamp/marsh & subterranean
Organization: Solitiary
Challenge Rating: 3
Treasure: ??
Advancement: 4–6 HD (med)
Combat: a Vampiric mist attacks by engulfing a foe with its body & draining the victim of all his body fluids.
Engulf (Ex): if successful in a touch attack, as a standard action can attempt to engulf a medium–sized or smaller creature; this involves a grapple check that does not provoke an AOO. If it succeeds in the grapple, it drains 1D2 CON every round as long as it maintains the grapple. After it drains 8 points on CON, it is satiated & disengages.
Susceptibility: after draining 8 points of CON, the ‘mist moves at 20ft, and has AC13 for 1 hour.
So let me know where you were going, and if this is in the same general direction?
thomas cooper
thomas@jtbs.net