Yes, that's what I was trying to say.Shade said:Updated.
How about changing this...
"A troll mutate with more than 2 mutations has CR X."
...to this...
"For every two additional mutations, increase the CR of the troll mutate by 1."
Here's how she looks without any ability score changes. I'd recommend increasing all the mental ability scores, though.
Troll Mutate Monarch
Large Aberration
Hit Dice: 6d8+24 (51 hp)
Initiative: +2
Speed: 30 ft. (6 squares)
Armor Class: 16 (–1 size, +2 Dex, +5 natural), touch 11, flat-footed 14
Base Attack/Grapple: +4/+12
Attack: Claw +7 melee (1d4+4)
Full Attack: 2 claws +7 melee (1d4+4) and 2 bites +5 melee (1d8+2) and tail +5 melee (1d6+6 plus stun)
Space/Reach: 10 ft./10 ft.
Special Attacks: Mutations, psionics, rend 2d4+6, severed limb attack, stun
Special Qualities: Darkvision 90 ft., impeded fortification, low-light vision, mutations, regeneration 5, scent
Saves: Fort +6, Ref +4, Will +4
Abilities: Str 18, Dex 14, Con 19, Int 5, Wis 9, Cha 6
Skills: 9
Feats: Alertness, Multiattack, 1 more
Environment: Any mountains and underground
Organization: Solitary, gang (2–4), or tribe (4-24 plus one matriarch)
Challenge Rating: x
Treasure: Standard
Alignment: Usually chaotic evil
Advancement: x
Level Adjustment: +5
So no power points, then, just Ps abilities? How about 3x/day mind thrust, defensive precognition and 1x/day prevenom, inertial armor?demiurge1138 said:Don't make her a wilder, necessarily. I think she should have psi-like abilities, rather than full on levels in a psionic class. And I agree that her Charisma needs to be through the roof for that. It sounds like from the write-up that mind thrust, or something like it, is her primary psychic attack, but we should give her some other low-level offensive powers (ego whip? prevenom? deja vu?) and some level of self-buffs (catfall? inertial armor? defensive precognition?)
Her last feat should be a psionic one, like Psionic Fist.
Demiurge out.
freyar said:Is she going to be unique, or do we think of matriarchs as a variety of troll mutates, maybe one per tribe? If the latter, I could see going for the separate entry.
Should she get the superior multiweapon fighting for two heads?
Shade said:I realized that we need to specify what happens if the same mutation is rolled twice. Some could probably gained multiple times for additional effects, but other benefits would not stack.