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Converting Oriental Adventures creatures

Duruch’i-lin, Ch’i-lin
CLIMATE/TERRAIN: Temperate forests
FREQUENCY: Very rare
ORGANIZATION: Solitary
ACTIVE TIME: Any
DIET: Special
INTELLIGENCE: 18 (Genius)
TREASURE: Nil
ALIGNMENT: Lawful good
NO. APPEARING: 1
ARMOR CLASS: -2
MOVEMENT: 24 (ground or water), Fl 36
HIT DICE: 16
THAC0: 5
NO. OF ATTACKS: 3
DAMAGE/ATTACK: 1-10/1-10/3-18
SPECIAL ATTACKS: See below
SPECIAL DEFENSES: See below
MAGIC RESISTANCE: See below
SIZE: G (75’)
MORALE: Fanatic (18)
XP VALUE: 18,000

Duruch’i-lin, Duru
CLIMATE/TERRAIN: Temperate forests
FREQUENCY: Very rare
ORGANIZATION: Solitary
ACTIVE TIME: Any
DIET: Special
INTELLIGENCE: 18 (Genius)
TREASURE: Nil
ALIGNMENT: Lawful good
NO. APPEARING: 1
ARMOR CLASS: 0
MOVEMENT: 36 (ground, water, clouds), Fl 48
HIT DICE: 13
THAC0: 7
NO. OF ATTACKS: 3
DAMAGE/ATTACK: 1-6/1-6/2-12
SPECIAL ATTACKS: See below
SPECIAL DEFENSES: See below
MAGIC RESISTANCE: See below
SIZE: G (60’)
MORALE: Fanatic (18)
XP VALUE: 15,000


The duruch’i-lin is one of the worlds most beloved creatures. Though seldom seen by man, the appearance of these creatures is always associated with longevity, health, and good fortune. The female duruch’i-lin is a “ch’i-lin.” The male is a “duru.”

A ch’i-lin is larger and more powerful than her male counterpart. Superficially, she resembles a giant version of the common unicorn. It is not unusual for a ch’i-lin to attain a height of 100 feet or more, though she is more commonly 50-75 feet tall. The ch’ilin’s coat is a riot of color, with splotches of red, yellow, black, white, and blue. Her belly is always brilliant yellow. She has the tail of a horse, the long jaws of a wolf, and a blunt, fleshy horn about 5 feet long extending from her forehead. Her voice sounds like the tinkling of silver bells.

Duruch’i-lin can speak all human languages, as well as the languages of all forest creatures.

Combat: The ch’i-lin is normally passive and docile, and resorts to violence only as a last resort. Her horn is too blunt to gore an opponent, but she can use it to fire magic bolts six times per round, each one aimed at a different target. A ch’i-lin’s magic bolts have a +4 attack bonus and cause 3-18 (3d6) hit points of damage. She can plane shift and become invisible at will, and can cast both crystalbrittle and bless once per round. Though loathe to engage in physical combat, ch’i-lin can inflict 1-10 hit points of damage from two hoof attacks and 3-18 (3d6) hit points of damage from a bite.

The ch’i-lin is immune to all poisons, as well as all death, charm, and hold spells. She makes saving throws as if she were a 20th level wizard. An aura of golden flame surrounds her, acting as a permanent deflection spell. A ch’i-lin can walk on water as easily as she can walk on land.

A character who touches the horn of a living ch’i-lin gains the ability to cast an omen spell; this ability lasts for one hour.

Habitat/Society: The ch’i-lin has an affinity with all living creatures. She is especially fond of creatures of the forest, with whom she shares a strong bond of friendship and trust. She has no permanent lair, and prefers to roam the wilds in the company of her animal friends. When desiring privacy, she usually plane shifts to another plane of existence, where she may meditate in solitude for up to 10 years at a time. The ch’i-lin tends to shun the civilized world, but she often makes an appearance when an especially benevolent ruler or wise sage is about to be born.

The first ch’i-lin was a blending of the bodies of two creatures, the ch’i (a stag with silver antlers and emerald eyes) and the lin (a war horse with a golden coat whose every step cracked the earth). Both creatures are now extinct.

Ecology: A ch’i-lin seldom walks on the ground, fearing she will accidentally trample an innocent insect or damage the vegetation. She eats only minerals and drinks only from the purest of streams. Her horn, when ground into a powder, can be used as an antidote for any poison. The coat of a ch’i-lin retains the properties of deflection even after the creature’s death, and is highly prized as material for protective clothing.

Duru
The duru is a smaller, faster, and less powerful version of the ch’ilin. He is identical in outlook and appearance to his female counterpart, except that his belly is blue and his protective aura is silver. He fires only three magic bolts per round, which have a +2 to-hit bonus and cause 2-12 (2d6) points of damage.

The courtship ritual of the duru is long and complex. When a duru finds an agreeable ch’i-lin, he introduces her to an assembly of forest animals, including at least one representative of every species in his territory. (The territory usually covers 10,000 sq. miles or more.) If the animals accept her, the male then introduces the chi’i-lin to representatives of the Celestial Bureaucracy. If they approve of the mating, the pair retires to another plane of existence, where they spend no less than five years sharing every detail of their life histories. The couple gives birth to a single infant, raising it in this alternate plane until it reaches maturity (about 50 years). When the child has matured, all members of the family go their own way.

Originally appeared in Monstrous Compendium Kara-Tur Appendix (1990).
 

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That sounds about right.

Boosting a unicorn to Gargantuan yields...

Str 36, Dex 15, Con 21, Int 18, Wis 21, Cha 24, +13 NA

Int is 8 to 10 points higher than a 2e unicorn, so boosting mental stats a bit...

Str 36, Dex 15, Con 21, Int 26, Wis 29, Cha 30, +13 NA

Look OK?
 

That sounds about right.

Boosting a unicorn to Gargantuan yields...

Str 36, Dex 15, Con 21, Int 18, Wis 21, Cha 24, +13 NA

Int is 8 to 10 points higher than a 2e unicorn, so boosting mental stats a bit...

Str 36, Dex 15, Con 21, Int 26, Wis 29, Cha 30, +13 NA

Look OK?

We should also be looking at the Kirin for inspiration, since it's a variant on that creature.

Are these stats for the male Duru or the female Ch'i-lin? The male is a "smaller, faster and less powerful version", so could have different stats.

Oh, and we obviously have to do something about those Hit Dice. 13HD and 16HD just doesn't cut it for a creature of its stature. I'm thinking we should double it.
 

Good point on the ki-rin. Here it is, plus its "big brother"...

Ki-rin: 12 HD, Huge, Str 26, Dex 18, Con 20, Int 19, Wis 21, Cha 23, +13 NA
T’uen-rin: 16 HD, Huge, Str 28, Dex 20, Con 22, Int 21, Wis 23, Cha 27, +15 NA

Doubling the Hit Dice appeals, and actually fits in perfectly with the ki-rin and t'uen-rin's Advancement progression to Gargantuan:

Ki-rin: 25-36 HD (Gargantuan)
T’uen-rin: 33-48 (Gargantuan)

Increasing both to Gargantuan yields:
Ki-rin: Str 34, Dex 18, Con 24, Int 19, Wis 21, Cha 23, +13 NA
T’uen-rin: Str 36, Dex 20, Con 26, Int 21, Wis 23, Cha 27, +15 NA

Compared to my suggested scores:
Str 36, Dex 15, Con 21, Int 26, Wis 29, Cha 30, +13 NA

It looks like we could run with the Gargantuan t'uen-rin scores for the female, and the Gargantuan ki-rin scores for the male, swapping the Dex scores since the male is "faster". I'd recommend boosting the Int and Cha closer to my original proposal.

So maybe...

Female: 32 HD, Str 36, Dex 18, Con 26, Int 27, Wis 23, Cha 27, +15 NA
Male: 26 HD, Str 34, Dex 20, Con 24, Int 27, Wis 21, Cha 27, +13 NA
 

Before we get into stats, I think we should go Colossal, actually. The tarrasque, which is the only Colossal SRD critter with a size listed is only 50 ft tall, and it's also a quadrupedal shape. Gargantuan creatues with this kind of length are all snake-shaped, which tend to be a smaller size category than their length suggests (due to being smaller around).

Can I convince you all to go Colossal?
 

You could, although I kinda like the Gargantuan size for two reasons. First, it's the next logical step up from the ki-rin and t'uen-rin. And second, it gives them room to advanced to another size.
 

So maybe...

Female: 32 HD, Str 36, Dex 18, Con 26, Int 27, Wis 23, Cha 27, +15 NA
Male: 26 HD, Str 34, Dex 20, Con 24, Int 27, Wis 21, Cha 27, +13 NA

The ability scores look fine to me but I think they're going to need an AC boost. Most AD&D monsters at that power level have a significant improvement in AC in 3E.

How about we give them a Charisma-based deflection bonus?

That'd put the female at AC33 and the male at AC32. That's still less than a Pit Fiend or Balor, but isn't too shabby.
 

You could, although I kinda like the Gargantuan size for two reasons. First, it's the next logical step up from the ki-rin and t'uen-rin. And second, it gives them room to advanced to another size.

That sounds logical. How about making them 60 feet long instead of tall?
 

Just cut the height to 30-50 ft, and I think Gargantuan is ok. Abilities and deflection bonus sound good, maybe even unearthly grace (seems kind of appropriate).
 

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