freyar
Extradimensional Explorer
That's a good start. I think we're likely to go with those, though we can always revise later if necessary.Updating The General Working Draft.
I've redded in Combat Reflexes, Exotic Weapon Proficiency (bastard sword), Greater Weapon Focus (bastard sword), Improved Critical (bastard sword), Improved Unarmed Strike, Power Attack, Weapon Focus (bastard sword) as likely fighter feats. That still leaves his five regular feats.
I have no idea how I managed to paste that in from an unrelated email!I doubt there's anything I can do to help you with that from Merry Olde England.
That looks pretty good. The original Great Kiai had the strength-increase last two rounds though.
I agree with the idea of making the Great Kiai a fixed number of uses - maybe four or six? If we make it six, I'd think we'd better increase the Strength bonus as well as its duration.
Oh, and shouldn't we give the Strength bonus a type? I'm thinking a morale bonus.
Kiai (Su): 13 times/day, the General can make a loud shout, which releases his ki and grants him a +4 morale bonus to Str for one round. Once per day, the kiai can be a great shout, which grants a +6 morale bonus to Str for 2 rounds and also stuns for one round all creatures within 10 ft who fail a DC X Fort save. This uses up 6 of the General's remaining uses of the kiai ability for the day. The save DC is Charisma-based.
That work?