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Converting original D&D and Mystara monsters

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Hm. Four monsters in one. First thought--the caldron should have the ability to grapple multiple opponents without penalty.
 

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Actually, 5 types with the scalos one at the end. Rather than a single "monster" with 4 entries, I think we should do this more as a set of distinct but related conversions, like the sheens and supernatural familiars.
 

Agreed to different monsters in a "set". I just wanted to list them all upfront as 1) the text was heavily integrated anyway, and 2) to determine the power level hierarchy.

These remind me a bit of homunculi.

It looks like they will all have identical mental stats (Int is given as 9), but physical scores and natural armor will vary.

Shall we start with the hypnos and work our way up?
 

Sounds good to me! 2HD, Medium, then. Anyone know what the * on the hypnos HD is from the first article?
 

Each asterisk on monster HD in D&D represents a special ability. Monsters got bonus XP (already included in the XP values given) for each asterisk.
 



Sure thing!

The charm could go a couple ways depending on which version we use. The older text could be anything from charm to dominate, and the 1994 version looks like charm (long term or permanent?) with suggestion (almost like the bardic music effect). So what do we want to do?
 


Makes sense to me. Maybe just plain charm monster with the day/CL duration with suggestion riders? Unique Su or SLA combo?
 

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