Converting original D&D and Mystara monsters

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Sneeze (Ex): When a gyerian fails a Will save, it must succeed on a DC 15 Will save or let out a powerful sneeze (the gyerian can fail the Will save if it wishes) as a 5-foot line?. Creatures struck by this line must succeed on a DC 10 Reflex save or be affected by this sneeze: Small or smaller creatures are blown away, Medium creatures are knocked down and prone, and Large or larger creatures are checked for one round. The save DC is Constitution-based?.
 

Hmmm...since it happens when it is "very nervous", we could expand it to be triggered not only by a failed Will save but also a failed Concentration check, or if it is affected by any fear effect, or even if it is flanked.
 



Mortis said:
Gyerians – excitable, birdlike humanoids ...
The naturally nervous gyerians never seek out fights. Instead, they flee whenever the opportunity presents itself. However, when retreat seems impossible or when their young face a threat, the creatures attack by clawing with their powerful, three-toed feet and jabbing with their hooked, beaklike noses.
While fighting, a gyerian emits a series of loud squeals and cries. Others of its flock (2d4 total) within hearing distance (normally a half mile) come to the aid of their fellow in ld4 rounds, as long as they make a successful morale check.
Additionally, a very nervous gyerian may emit a tremendous sneeze so powerful that anyone in front of the creature must make a Dexterity check or be bowled over for 1d4 points of damage. Any such unfortunates then must spend the next round recovering their footing. A gyerian may sneeze any time it feels particularly nervous (even when not in battle!), but it cannot use any other attack in the same round.

The extremely shy gyerians generally avoid contact with other humanoids, particularly humans. However, they get along well with elves, and feel less nervous defiling with humans if elves are present.

sounds like this nervousness is pretty prevalent!
 


i am thinking of defining what makes them nervous in the flavor text, then just stating "when they get nervous they must make a will save or sneeze" in the combat section. good or no?
 



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