Converting Planescape monsters


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Ok, have we set a duration on the effects from this ability? I can't remember where we are on this one at all.
 



Ok, the original text was

As a last-ditch defense, the demarax can release a whirling storm of partially-absorbed spell crystasl that scythe and spin around it to a range of 20 feet. Any creature in that area must make a successful saving throw versus paralyzation or be struck by a crystal, which inflicts one of the random effects below:

d6 Roll Effect
1-2 Target confused for 1d4 rounds by a barrage of questions
3-4 Target blinded for 2d4 rounds by images of another world
5 Spell energy causes target to blink for 2d4 rounds
6 Target transported to Prime Material Plane by a remnant of a summoning spell

Creating the crystal storm exhausts the demarax’s energy; if it does not feed on a crystal, it starves to death within 1d6 hours. Naturally, the demarax uses this ability only when its life’s in immediate and dire peril.

So make it a burst type effect of 20 ft radius, Ref save negates, probably 2d4 round duration if we want to go with something uniform. Or we could give different durations to the different effects. I'd say once per day with the proviso about food, too. All agreed?
 


Ok, the original text was

So make it a burst type effect of 20 ft radius, Ref save negates, probably 2d4 round duration if we want to go with something uniform. Or we could give different durations to the different effects. I'd say once per day with the proviso about food, too. All agreed?

1/day 20 ft. radius burst lasting 2d4 rounds with a "takes X nonlethal damage per hour until it feeds off crystals or dies" proviso would work for me. Just set X so a typical Demarax would only last 3 or 4 hours.

Since an average Demarax has 42 hit points, somewhere around 2d10 or 3d6 nonlethal damage per hour would kill it in 4 hours, on average.
 

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