As a last-ditch defense, the demarax can release a whirling storm of partially-absorbed spell crystasl that scythe and spin around it to a range of 20 feet. Any creature in that area must make a successful saving throw versus paralyzation or be struck by a crystal, which inflicts one of the random effects below:
d6 Roll Effect
1-2 Target confused for 1d4 rounds by a barrage of questions
3-4 Target blinded for 2d4 rounds by images of another world
5 Spell energy causes target to blink for 2d4 rounds
6 Target transported to Prime Material Plane by a remnant of a summoning spell
Creating the crystal storm exhausts the demarax’s energy; if it does not feed on a crystal, it starves to death within 1d6 hours. Naturally, the demarax uses this ability only when its life’s in immediate and dire peril.