i'll take the Weapon Focus and Improved Init off the bat. as for the others, i'll reserve judgement and keep the slots open until we have a better look at its psionic powers.
so, let's have a look at the combat text we have not yet dealt with:
Normally, an eater of knowledge won’t release its victim until it has completely consumed the brain. The damage and loss of ability scores stop if the victim is pulled free or the eater's forced to let go. If the victim's friends help him in his attempt to pull away, he gains a +4 bonus on his chance to escape the eater's grasp. The eater can he forced to let go by being killed or reduced to 10 hp or fewer; the creature will flee rather than die. A single attack or spell that inflicts at least 20 hp of damage in 1 round also forces the eater to let go.
(that paragraph relates to abilities we have already written, but will probably become mostly combat flavor text)
While the eater of knowledge's special abilities make it an exceptionally dangerous opponent in hand-to-hand combat, this is not its preferred method of fighting. The monster relies on its mental powers and the stolen powers of those it has fed on to lure lone victims away from their companions, where if can feed uninterrupted. A typical eater may have one or more of the special abilities noted below:
d10 Roll Special Ability
1-2 No special abilities currently available
3-5 Spell powers of a 2nd - 7th-level cleric
6-8 Spell powers of a 1st - 8th-level wizard
9 Thief abilities of a 3rd - 12th-level thief
0 Two of the above
In addition to its stolen powers, the eater of knowledge can use the following powers, once per round, at will: confusion, detect invisibility, domination, ESP, forget, hold person, levitate, and shadow walk. Eaters communicate with a natural power of telepathy; their mental voices're a discordant chorus of every sentient creature they've devoured. The eater of knowledge is itself completely immune to any mental attacks or mind-affecting powers, including illusions and charm or hold effects.
Psionics Summary
Level Dis/Sci/Dev Attack/Defense Score PSPs
10 3/7/14 All/All 16 210
Eaters of knowledge have the following psionic powers:
· Psyhcoportive – Sciences: probability travel. Devotions: astral projection, dimensional door.
· Psychokinesis – Sciences: telekinesis, disintegrate, project force. Devotions: animate object, control body, control wind, inertial barrier, molecular agitation, soften.
· Telepathy – Sciences: domination, mindlink, probe. Devotions: contact, ESP, inflict pain, invincible foes, invisibility, synaptic static.