DungeonmasterCal said:
4 sounds good. Both dogs and bears are pretty tough and can take a lot of punishment. There was a story on the local news tonight about a chocolate lab found wandering around with a bullet lodged in her lower jaw.
Cool. Modifying the amphicyon to adjust for size, HD, and new ability scores yields the following. It will need to lose one feat.
Daphaenodon
Medium Animal
Hit Dice: 4d8+8 (26 hp)
Initiative: +2
Speed: 40 ft. (8 squares)
Armor Class: 15 (+2 Dex, +3 natural), touch 12, flat-footed 13
Base Attack/Grapple: +3/+5
Attack: Claw +5 melee (1d6+2)
Full Attack: 2 claws +5 melee (1d6+2) and bite +0 melee (2d6+1)
Space/Reach: 10 ft./5 ft.
Special Attacks: Trip
Special Qualities: Low-light vision, scent
Saves: Fort +6, Ref +6, Will +3
Abilities: Str 14, Dex 15, Con 14, Int 2, Wis 14, Cha 6
Skills: Listen +4, Spot +6, Swim +5
Feats: Endurance, Improved Natural Attack (Bite)
, Run, Track
Environment: Temperate plains
Organization: Solitary or pair
Challenge Rating: x
Treasure: None
Alignment: Always neutral
Advancement: 5-8 HD (Large), 9-12 HD (Large)
Level Adjustment: -
COMBAT
Trip (Ex): A daphaenodon that hits with its bite attack can attempt to trip the opponent (+2 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the amphicyon.
Skills: A daphaenodon has a +4 racial bonus on Swim checks.