Converting prehistoric creatures

Status
Not open for further replies.
Maybe Power Attack and Imp Overrun for the feats? I don't know why, but I kind of see these as just trampling over people.

Edit: if we take demiurge' s suggestion of a spit attack, I could go with Iron Will and Ability Focus.
 
Last edited:

log in or register to remove this ad

I'd be happy dropping Alertness for Power Attack, Point Blank Shot, Ability Focus (spit). I'm seeing the spit as a ranged touch attack.
 

So, it's five feats should be Ability Focus (spit), Endurance, Multiattack, Point Blank Shot, Power Attack?

Is this what you had in mind?

Spit (Ex): A dire camel can launch spittle as a ranged touch attack to a maximum range of x feet. A struck creature is blinded and sickened for 1 round.
 

If it has Ability Focus with the spit ability, shouldn't the ability allow a saving throw? Or do ranged touch attacks allow saving throws of any sort? (Certainly a poison would, and some things can shoot out their poison...)
The range should be 30 feet. All the things that I looked at in the MM had 30 feet as the maximum range for ranged touch attacks.
Its Will save looks too small for a Dire Animal. It should be +10.
 
Last edited:

Good point. Demiurge probably intended a save, and my mind probably got caught up in the "spells that require touch attacks don't have saving throws" nonsense. :confused:

Good catch on the Will save as well. I often forget that animals sometimes get good Will saves.
 



If ordinary camels are bad enough with their spit, dire camels ought to be much worse. So give it a sickening/blinding spit by all means!
 

Revising...

Spit (Ex): Three times per day, a dire camel can launch spittle as a ranged touch attack to a maximum range of 30 feet. A struck creature is sickened for 1 round, and must succeed on a DC X Fortitude save or be blinded for 1dx rounds. The save DC is Constitution-based.
 


Status
Not open for further replies.
Remove ads

Top