Shade said:Besides the 3 Expaned Knowledge feats I recommended earlier, Overchannel is nice (take 1d8 points of damage to increase your effective manifester level by one), especially when combined with Talented (When manifesting a power of 3rd level or lower, you do not take damage from overchanneling).

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.