Converting "Real World" Animals and Vermin

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freyar

Extradimensional Explorer
The save feats sound like good choices. Rock-throwing is an interesting idea. You know, that would have been a decent idea for the chimp, too.
 

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Cleon

Legend
I like rock throwing, definately. And maybe we should bring back rend/pummel.

Pardon? It's got Rend already.

As for the Rock Throwing, a Medium-sized human throwing a rock probably does 1d4, implying a Huge ape does 1d8. That seems a bit wimpy, a Huge Giant's rock-throwing does 2d8, but they're specialists in it. I'd suggest splitting the difference and giving it 2d6 damage rocks. What Range Increment? My initial thought was something typical for a thrown weapon like 20 foot rather than a bowshot+ range of giantish rock-throwing, but then they are Giant Apes, so maybe they have a giant-like throwing arm - say, 120 feet like a Hill Giant?
Rock Throwing: The range increment is 20/120 feet for a giant ape’s thrown rocks. Full Attack: +6/+1 ranged (2d6+10)​
 



freyar

Extradimensional Explorer
Let's compromise on the range increment and go with 60 ft. Also, I don't believe you can normally get iterative ranged attacks. ;)
 

Shade

Monster Junkie
Added to Homebrews. I put the climb speed of our lesser apes back in. If you want to drop it, convince me. ;)

I see you added Improved Grab (the dire ape lacks it). If we're going that route, why not borrow the constrict and/or toss from Demiurge's giant ape? I really like the toss. :)
 



Cleon

Legend
Let's compromise on the range increment and go with 60 ft. Also, I don't believe you can normally get iterative ranged attacks. ;)

60 feet is fine by me.

You're right about it not being iterative, I keep forgetting using a light/1H throwing weapon is a standard attack as per RAW. Mostly because I disagree with the rule.
 

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