Coolest. Feat. Ever.

Hmm. At first glance it looks screamingly horrible balance-wise. But then I thought about it:

As a 6th level fighter (the earliest you can get it), you could either shoot at +6/+1 as a full action, with separate attack rolls for each arrow, precision-based and potential critical damage on each...

...or you could shoot at +2/+2 as a standard action, with separate attack rolls for each arrow, precision-based and potential critical damage on each.

Hmm. I think usually I'd take the full action and fire normally. A -1 on one attack in exchange for a +4 on another? Gimme.

It does get better as you go up in levels. At 16th level, you could fire at +16/+11/+6/+1 or at +8/+8/+8/+8 - which would be worth it if you had lower-AC opponents.

Of course, you still can't use it with the OOBI Ranged Precision ability or Shot on the Run (since both also take a Standard Action).

Personally, I think flavor-wise that this is one of those feats that ought to have a much higher BAB requirement, to move it into the 'high end fighter' list that is so sparse. You ought to be a heck of a lot higher than 6th level before you can pull this off.

J
 

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Cam Banks said:
That's in many ways even sillier.

Didn't mean to play the silliness of this feat down, only wanted to state the 30' limit (since the example had some 100' distance in it). :)

Bye
Thanee
 

Asmo said:
Cam Banks wrote:

"Uh-huh. So with three arrows notched and the string drawn back and released, one shoots off over there by the tree to get the goblin, another shoots off sixty feet to the left of him at the bandit, and the last one hits the kobold a hundred feet back and to my right crouching beside the wagon."

Greater Manyshot sounds kinda silly when you put it that way :D

Asmo

Actually, this sounds like something Green Arrow would do in DC Comics, or Hawkeye in Marvel. ;)

It may also be that you could simply draw, aim, and fire really, really fast, ala Legolas in the LOTR films.

Raven
 

Manyshot is weaker than full attack in most situations (thanks to Rapid Shot also).

To make good use of this feat, you almost have to have some precision damage (why would you want to split up your shooting like that anyways?) and the urge to move farther than 5' per round. I can't think of many situations, to which this applies (retreating comes to mind, but doesn't work, since you are usually still too slow with a single move).

I think Manyshot is weak and Greater Manyshot is... well... nice.
Surely not broken or anything, just somewhat silly! ;)

Bye
Thanee
 

This feat is exactly designed to perform "Legolas" maneuvers. Or if you've played Daiblo II and seen the high end Amazon Bowtastic ability Strafe this is very similiar.

It seems to me to be a "I draw really fast and fire at high rates" more so than "I nock 5 arrows and let fly".

--EvilE--
 

Thanee said:
Manyshot is weaker than full attack in most situations (thanks to Rapid Shot also).

To make good use of this feat, you almost have to have some precision damage (why would you want to split up your shooting like that anyways?) and the urge to move farther than 5' per round. I can't think of many situations, to which this applies (retreating comes to mind, but doesn't work, since you are usually still too slow with a single move).

I think Manyshot is weak and Greater Manyshot is... well... nice.
Surely not broken or anything, just somewhat silly! ;)

Bye
Thanee

At high ACs manyshot is a bit less optimal than a full attack and a lot less optimal than rapid shot. It also highly depends on your bonuses outside of BAB (bow bonus, dex bonus etc).

As ACs get lower manyshot actually becomes more optimal than a full attack, but rapid shot is a lot better than both.

Tactically, manyshot adds a huge dimension. When an archer is being advanced on, he normally has 2 choices: full attack and hope the advancer goes down or 1 shot and retreat. With manyshot the archer can fire multiple arrows (getting only slightly less return than a full attack) and still retreat.

Improved manyshot seems to have one point: to make the Order of the Bow Initiate (and to a lesser extent the rogue) salivate. A high level OOBI will do +5d8 on 4 arrows (total 20d8), every round; which is just wrong.
 

Thanee said:
why would you want to split up your shooting like that anyways?

If you had a good idea that you were going to be able to one-shot the people you were shooting at, and they have relatively low ACs - basically, when you're facing a horde of mooks. That makes it sort of like the archery version of Great Cleave.

J
 

Mort said:
Improved manyshot seems to have one point: to make the Order of the Bow Initiate (and to a lesser extent the rogue) salivate. A high level OOBI will do +5d8 on 4 arrows (total 20d8), every round; which is just wrong.

Sorry, but no - as I pointed out earlier, both Ranged Precision and the Manyshot feats require a Standard Action, and not the Attack action, and are thus incompatible (just as they are with Shot on the Run).

Rogues would get it with their sneak attack, though.

J
 

drnuncheon said:
Sorry, but no - as I pointed out earlier, both Ranged Precision and the Manyshot feats require a Standard Action, and not the Attack action, and are thus incompatible (just as they are with Shot on the Run).

Rogues would get it with their sneak attack, though.

J

Hmm, you're right. That leaves improved rapid shot allowing, essentially, a fulll attack and a move, usefull but not insane.
 

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