Gloombunny
First Post
I really hope they change the PHB cover. The one with the fighter chick and horned wizard dude is miserably awful. I don't mind the basic layout, and I'm not even going to talk about the stripper-plate issue in this thread. But the actual art itself is almost Liefeldian in its badness.
...ok, that was unfair. It's not nearly that bad. But it's got the same sort of issues if you look at it for a few moments.
Like, check out that dagger dangling at her waist. Look at where it is and which way it's pointed. Now think about whether she can walk forward without stabbing herself right in that unarmored thigh. Then think about how she'd go about drawing that dagger - it doesn't matter whether she wants to draw it with her left or her right hand; either way she'd have to do some awkward twisting to get it out.
How about that bow behind her? Is it attached to her belt or something? Then why is it so vertical when she's crouched at an angle? Speaking of her being crouched at an angle, how is she managing to stay at all upright with her feet where they are? Or maybe she's in the process of falling over. That might explain the odd pose.
And hey, look at her sword. Notice how it's entirely out of proportion to her? I don't mean that it's an unrealistically large sword, like you might see in a Final Fantasy game. It's actually built like a fairly short sword, only in a totally different scale to the rest of the picture. And the way she's awkwardly holding it to present a nice flat perspective to the viewer... I kinda wonder if the artist started with a picture of a sword and then filled in a girl and a wizard around it. Sure looks that way.
Speaking of the wizard, try figuring out where exactly the staff is in relation to the rest of him. Perspective much?
This is all just from memory, since I'm at work and don't have the picture handy to consult. I could probably come up with more if I spent a while looking at it.
...ok, that was unfair. It's not nearly that bad. But it's got the same sort of issues if you look at it for a few moments.
Like, check out that dagger dangling at her waist. Look at where it is and which way it's pointed. Now think about whether she can walk forward without stabbing herself right in that unarmored thigh. Then think about how she'd go about drawing that dagger - it doesn't matter whether she wants to draw it with her left or her right hand; either way she'd have to do some awkward twisting to get it out.
How about that bow behind her? Is it attached to her belt or something? Then why is it so vertical when she's crouched at an angle? Speaking of her being crouched at an angle, how is she managing to stay at all upright with her feet where they are? Or maybe she's in the process of falling over. That might explain the odd pose.
And hey, look at her sword. Notice how it's entirely out of proportion to her? I don't mean that it's an unrealistically large sword, like you might see in a Final Fantasy game. It's actually built like a fairly short sword, only in a totally different scale to the rest of the picture. And the way she's awkwardly holding it to present a nice flat perspective to the viewer... I kinda wonder if the artist started with a picture of a sword and then filled in a girl and a wizard around it. Sure looks that way.
Speaking of the wizard, try figuring out where exactly the staff is in relation to the rest of him. Perspective much?
This is all just from memory, since I'm at work and don't have the picture handy to consult. I could probably come up with more if I spent a while looking at it.