Core Handbook Errors Discussion

RigaMortus2

First Post
The Elf Racial Feat Running Shot states that you don’t take any attack penalty to ranged attacks after you use the run action.

So, if you run before you make a long ranged attack with your weapon, you take no penalty (normally, you take a -2 when you fire long range).
 

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Plane Sailing

Astral Admin - Mwahahaha!
RigaMortus2 said:
The Elf Racial Feat Running Shot states that you don’t take any attack penalty to ranged attacks after you use the run action.

So, if you run before you make a long ranged attack with your weapon, you take no penalty (normally, you take a -2 when you fire long range).

That's not errata, its wilful misreading of the text.

You get -5 to attack if you attack after a run (or something like that). This feat removes the attack penalty that you get after you use the run action. That is all. They don't need to spell it out in excruciating detail in this and every other case what is and what isn't affected.

Regards
 

helium3

First Post
skeptic said:
You are right, probably a last minute change of mind from the designers. Wisdom is also mentioned in the Creating a Fighter section.

Yo. Fighters get a lot more chances for OA's than other classes and they get to add their wisdom modifier to their OA's. That's a good reason right there.
 

helium3

First Post
Has anyone else looked at the Paladin Attack 9, Radiant Pulse? I get the general idea of what the power is supposed to do (and even re-wrote it to reflect that for the 10th level pregens I made for my group, but holy heck is the rules verbiage confusing. It's seriously unclear whether the power sustains against the primary or somehow continues to affect secondary targets long after they were zapped for standing to close to the primary.

I think this is my biggest complaint about a lot of the "weirdness" I'm finding. Not so much out and out errors, as really vague sections that can be interpreted in a bunch of different ways.
 

Starfox

Hero
Plater's Handbook, page 204. In the table, Armor Specialization (Scale) does not mention the +1 bonus to AC.

PS:
Could a moderator please cut all the opinions and comments into a separate thread? Which seems like 90% of the thread at the moment. And yes, this includes my post-scriptum. There are enough pure typos and copy-paste errors in the books to merit a thread of its own.
 

Fifth Element said:
For Green Ronin, a small, privately-held (so far as I know) company.

Try selling this to management of a large corporation: "Yeah, we'd like to release the new game, the one we've spent millions on developing, for a nominal fee because we think it needs more proofreading. Don't worry, I'm sure no one will post it on the internet or anything."

Regardless of what steps companies take these days, stuff ends up on the internet. Heck, I'm sure someone with a small amount of computer savvy can find and download the entire WotC 3.5e library in a day, and most of those weren't made available as PDFs. As others noted, for those with a bit of larceny in their heart, 4e is available now.

As for how much to charge, WotC could have put them on the market around $25 each ($10 below hardcover retail), and even if the amount of internet piracy went up, the fact they don't have to pay printing costs or as much in distribution costs will help offset, if not overshadow entirely, whatever losses piracy would entail. And again, they can point to Green Ronin's success record as proof of concept. Besides which, I'd like to think that most folks are decent enough to cough up the bucks to buy official copies online prior to "the big release." A lot of the posters that I've seen here that have admitted to dl'ing the books have also stated they are still buying the actual books, which more than a few people did for Green Ronin's M&M books.
 

MindWanderer

First Post
Here's an apparent error, in the Life-Stealer's Collect Life Spark ability. When you collect a Fey life-spark, you can cause an opponent to become dazed. Is that until the beginning of your next turn? The end of your next turn? Save ends?
 

Oompa

First Post
Self buffs are till the end of youre next turn
Damage is on the next attack

So i think dazed will be till the end of the creatures next turn.
 

doctormandible

First Post
Anyone else notice that the MM has no Good or Lawful Good monsters in it? It doesn't even have Gold Dragons and Unicorns (UNICORNS?!) are listed as Unaligned. Granted, this is from a d/l copy. My legit copy will ship soon though. So here's hoping it's different!
 

Blackeagle

First Post
doctormandible said:
Anyone else notice that the MM has no Good or Lawful Good monsters in it? It doesn't even have Gold Dragons and Unicorns (UNICORNS?!) are listed as Unaligned. Granted, this is from a d/l copy. My legit copy will ship soon though. So here's hoping it's different!

Do you fight a lot of good creatures?

The designers said in one of the podcasts that they intentionally removed a lot of the good creatures from the MM, or reclassed them as unaligned. Since most parties are good, the good creatures didn't really see a lot of use, so the designers thought DMs would get more mileage out of creatures the PCs could actually fight.
 

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