Corporate Defiance (OOC Thread) -- CLOSED

Yeah, is there a way we could get like 'approved weapon-holder cards' or something. You know, the police are like, 'do you have a permit for that weapon?' and you reach in your pack and go 'right here, bud.'

:P That would be nice. If not, my 10 ranks in sleight of hand, intimidate, and 8 ranks in bluff should do the trick.


:D I like playing a character that has 'skills.' usually im the big dumb one. Speaking of which, i am really excited for this game, it's looking to be rather interesting.
 

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Most of your missions will be at "night", as it were -- not that there's much difference between night and day, given the black sky overhead. Past that, I don't believe you'd simply be just walking down the street with it, not unless Sector decides to attempt another offensive like the one that failed two years earlier.

MarTech does require license, but Sector has ways around that to have such permits issued (ahh, the joys of having outlaw slicers in your outfit). If you want to simply assume that your weapons are legally licensed, that won't be much of a problem either.
 

Okay, any other questions? I saw Bloodweaver's vacation post, so I'll know not to expect hearing anything from him over the next several days. :) Pricing on items, etc.?
 

I think I am almost ready with Cydarius. I just have to finish fleshing out his equipment and such, and I'll be ready.

Can you repost the Sector-issued field kit and what items it contains, as well as its weight? I want to try to keep my PC in the "light" encumberance category if at all possible.
 

[sblock=Revamped Sector Utility Kit]Three-day supply of food capsules
Medpac
Grappling spike launcher
Tool kit
Spare power pack (x3)
Spare energy cell
Glow rod

Total Weight: 3.6 kg[/sblock]
This is gonna be different than how I'd originally intended, but that's because I'm going to do something different with the comlink: instead, you'll each have a subcutaneous comlink surgically implanted. Don't worry about the cost for the implant or the surgery -- Sector likes to consider it an investment in their personnel.
 

Azaar said:
This is gonna be different than how I'd originally intended, but that's because I'm going to do something different with the comlink: instead, you'll each have a subcutaneous comlink surgically implanted. Don't worry about the cost for the implant or the surgery -- Sector likes to consider it an investment in their personnel.


Actually, I like that idea better anyway. It makes sense, considering most of what we will be doing is covert/stealth style missions. Thanks!
 

Hey Rhun, what do you think of connecting our character's backgrounds? We're both from Nar'Shadda and we both fled to avoid trouble. Of course it could just be "Hey you're from Nar'Shadda? I'm from Nar'Shadda! Sup homes!" type thing. :p
 

Dire Lemming said:
Hey Rhun, what do you think of connecting our character's backgrounds? We're both from Nar'Shadda and we both fled to avoid trouble. Of course it could just be "Hey you're from Nar'Shadda? I'm from Nar'Shadda! Sup homes!" type thing. :p


We could work something out...at least some kind of link from our past. I kinda like my escaping with the smuggler who later abandoned me on Darkness, since I can get payback if I ever track him down. But since both of our characters were active in Nar Shadda's underworld, it is entirely possible that we would have links, maybe even having worked together.
 


Dire Lemming said:
Yeah, ok, got any ideas? :heh:

Perhaps we were both involved in a deal that went south, and so we both had to get off Nar Shadda...Maybe out "boss" was slain during some type of negotiation, and it got pinned on our characters. Not only would we have to escape, but that gives Azaar the opportunity of sending bounty hunters or criminal enforcers after us (though I'm not sure how they would get to Darkness to hunt us down...).
 

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