johnsemlak
First Post
I'm not familiar with psionics in any edition beyond the Mind Flayer's psionic blast from 1e. I'm considering 'crossing the line' and looking at psionics. However, when I hear people talk about the rules for psionics I get a little overwhelmed. At times it seems like arcane magic with a different name, but there's a lot different about it as well.
Could someone offer me a short psionics 'primer' for how psionics, as in the Expanded Psionics Handbook work? Particularly the stuff about power points and so fourth.
How does it differ from arcane and divine magic?
What are the most important ramifications when the DM allows psionics in their campaign?
Could someone offer me a short psionics 'primer' for how psionics, as in the Expanded Psionics Handbook work? Particularly the stuff about power points and so fourth.
How does it differ from arcane and divine magic?
What are the most important ramifications when the DM allows psionics in their campaign?